Pick of the Week:
Sixth Gun #31 - We were left with Becky Moncrief trapped in a spirit world, her spirit guide shot and killed, being pursued by enemies. In this issue, when all hope appeared to be lost, she is saved by a mysterious individual who is wielding the second gun in axe format. If you have been reading the series you will recall that the six have taken various shapes over time. In the issues to come, it appears, we are going to learn a lot about the origin of the six guns. I think my favorite moment in this issue was when Drake, despite being in charge of Becky's safety, left her with the tribe to avoid the temptation to gain control over the sixth gun and be one step close to, according to this week's Mind MGMT, destroy the world. Mind blown again.
The Bounce #1 - At the urging of a staff pick from my LCS I picked up this title and was happy to have done so. The Bounce features a slacker hero who exists in a world that is just now experiencing the evolution of costumed villains and heros. While not an entirely original idea, it feels fresh given the writing and the main character. His special ability is that he can roll up into a ball and bounce around. Great writing, strong art to support it, and a new world to explore. Mind not blown, but intrigued.