Showing posts with label vertigo. Show all posts
Showing posts with label vertigo. Show all posts

Monday, September 22, 2014

COMICS ELIMINATION CHALLENGE: Round 2

Welcome to Round 2 of our COMICS ELIMINATION CHALLENGE! The current standings are:
  1. Magento (5pts)
  2. The Wake (4pts)
  3. Hawkeye (4pts)
  4. The Last Phantom (3pts)
  5. Brass Sun (3 pts)
  6. East is West (2pts)
 

Rules

Every round I read six single issues (starting with issue #1). At the end of every round, each book's points are added to their total. Any book scoring 2/5 or under in a given round is eliminated and replaced with a new book.

The scoring system is based on a simple question: do I want to keep reading this book? Anything above a 2/5 is a "yes" and anything below is a "no." The score sheet:

5/5: highly recommended.
4/5: strong overall but not as good as it could have been.
3/5: just good enough to read the next issue.
2/5: some limited potential.
1/5: objectively terrible.

So without further ado, here are the books in Round Two

Returning Books

Five books return from Round 1:

The Wake #2 (Snyder/Murphy: Vertigo, 2013)


I liked the first issue of Scott Snyder and Sean Murphy’s underwater science fiction series, but issue two really blows the roof off things. There’s the central mystery of the merman-like creature which connects (in still unclear ways) to human evolution on Earth and the theoretical “death” of Mars several million years ago. The characters are coming into focus, and Snyder does a good job setting up potential cracks and fissures as pressure on the team mounts. Genuinely creepy and genuine quality, with bonus echoes of seminal Detroit electro outfit Drexciya. 5/5: highly recommended. 


Magneto #2 (Bunn/Hernandez Walta: Marvel, 2014)

Bunn keeps the revenge noir thing going strong. The book reminds me of Richard Stark's Parker novels--the good second half of each one after the heist is done and Parker goes about getting his revenge on everyone who double-crossed him. We learn Magneto has lost much of his power, so rather than twist bridges and throw tanks he kills people with nails and their own bullets. The one downside is leaving Magneto's perspective for that of two S.H.I.E.L.D. agents. I see why Bunn did it that way, but the result is a bit meh. Otherwise this is a great issue. 4/5: strong overall but could still be better.  

Hawkeye #2 (Fraction/Aja: Marvel, 2012) 

A tale of two Hawkeyes—Clint Barton and Kate Bishop—and their relationship to each other. Everything else is fairly unimportant, but helps tell that story and never gets in the way. So it’s good, and has a sleek noir feel reminiscent of work by other Marvel mainstays, like Ed Brubaker on his series Criminal and Brian Michael Bendis’ run on Moon Knight. Barton, however, could use a bit more depth beyond just “wiseass who cares.”  4/5: strong overall but could still be better. 


Brass Sun #2 (Edington/Culbard: 2000AD, 2014)

Things start ominously, with a multipage infodump that had me ready to kick this series to the curb. But then Edginton stops narrating and gives us story, with Wren and Conductor Seventeen on a journey to another world orbiting the eponymous Brass Sun. There they become enmeshed in a complex power play between two ageing (and very English) aristocrats. I wish Edginton just let the world build itself—after all, when the book stops throwing encyclopedia entries at us, it’s pretty good. 3/5: just good enough to keep going.


The Last Phantom #2 (Beatty/Ferigato: Dynamite, 2010)

The “white savior” thing still grates—I mean, why bother updating a series if you don’t challenge the problematic aspects of the source material? But otherwise the series is a taut and well-realized slice of revenge noir. Warning though: this one is ultra gritty. Nearly every character introduced in the first issue is dead by the end of the second. It’s borderline overkill, but I’ll reserve judgment until I see where Beatty is headed. 3/5: just good enough to keep going.



New!


Letter 44 #1 (Soule/Alburquerque: Oni, 2013)

Our new entry is another science fictional tale about a mission to the Asteroid Belt, where sensors have detected a non-human mining operation. The first issue is largely setup, and centers on the newly elected President of the USA, who inherits and is debriefed on the secret mission to make contact. We are then introduced to the crew of the Clarke, an unsubtle reference already used in the video game Dead Space, and their social dynamics. The art style takes risks, which I appreciate, but the not-proportional bodies are very distracting. 3/5: just good enough to keep going.


Results

The Wake #2 wins round two! No books eliminated, all return for round three--coming next month. Standings:
  1. Magneto (9pts) [tie with]
  2. The Wake (9pts)
  3. Hawkeye (8pts)
  4. Brass Sun (6pts) [tie with]
  5. The Last Phantom (6pts)
  6. Letter 44 (3pts)
  7. East is West (2pts)


Tuesday, August 26, 2014

COMICS ELIMINATION CHALLENGE: 6 First Issues

I've been traveling for almost a month now, with my handy iPad and a whole lot of ebooks and digital comics as my primary entertainment vehicle. So I figured: "why not start a new comics-related feature for Nerds of a Feather? Something (monthly) to complement Mike's awesome (weekly) Thursday Morning Superhero series!" Of course, since I sort of fell off the comics wagon a couple years ago, I was starting anew; and since I wouldn't be able to keep up week-to-week, I could just pick and choose interesting books from the last few years. I also decided to make a game out of it.


Scoring System and Rules

The scoring system I devised is based on a simple question: do I want to keep reading this book? Anything above a 2/5 is a "yes" and anything below is a "no." As with Nerds of a Feather scoring in general, 5s and 1s will be issued sparingly. The score sheet:

5/5: highly recommended.
4/5: strong overall but not as good as it could have been.
3/5: just good enough to read the next issue.
2/5: some limited potential.
1/5: objectively terrible. 

And here's how the game works. In true NoaF fashion, I chose 6 first issues to read. Going forward, I'll continue with each book that scores above a 3/5. Anything scoring below that threshold gets thrown out and replaced with a new book, starting from issue #1. After 6 months, we'll see who's still standing. Sound good? Good. Now on the books themselves... 


The Books: August 2014

Magneto #1 (Bunn/Hernandez Walta: Marvel, 2014)

Magneto has always been my favorite Marvel villain, in large part because he’s so relatable. You might be horrified by his methods, but you understand where he’s coming from. Part of you cheers him on; the rest of you hopes Charles Xavier can bring him to his senses. The new limited series appeals to the first part. It’s classic revenge-noir, where a force of nature wreaks horrible vengeance on those who deserve it. Cullen Bunn's writing is tight and Gabriel Hernandez Walta's art is nicely stylized. 5/5: highly recommended.




Brass Sun #1 (Edington/Culbard: 2000AD, 2014)

Brass Sun is stylish dystopian SF about a steampunkish society and a nascent rebellion against its theocratic religious order. The concept is sound and the art is quality, so I’m curious to see where things lead. Unfortunately, the first issue is weighed down from pacing issues, stilted dialogue and thin characterization. 3/5: just good enough to read the next issue.






The Wake #1 (Snyder/Murphy: Vertigo, 2013)

Scott Synder and Sean Murphy’s underwater SF adventure is one of the most talked about comics in recent memory, and issue #1 doesn’t disappoint. The writing is unusually fluid and the art has a pencil-heavy feel that suits the subject matter perfectly. I was, however, more than a bit annoyed that Snyder resorted to the “scientist adventurers gathered together by mysterious patrons” trope. I’d thought that AVP and Prometheus had killed that trope dead. 4/5: strong overall but not as good as it could have been.




East of West #1 (Hickman/Dragotta: Vertigo, 2013)

Another one I had high hopes for. Unfortunately, this steampunk-y/post-apocalyptic-y/Warren Ellis-y Western is a hot mess, weighed down tropeyness, lazy ultraviolence and one of the most egregious and annoying infodumps I’ve encountered in a long while. East of West #1 feels like a lot of other comics you’ve read, but diluted by time and repetition of the same themes over and over again. 2/5: some limited potential.





Hawkeye #1 (Fraction/Aja: Marvel, 2012)

I’ve never had much love for Hawkeye, but this book has gotten so much hype that I had to give it a shot. And I’ll give it this: Hawkeye a real departure from the Big Two way of doing things, even more than Magneto is. I mean, a fragmented narrative, no spandex action AND a story that’s pretty much about ordinary people struggling to get by? Progressive as that is (and it is), the storytelling doesn’t quite live up to the ambition—or the art, which is crazy good. Huge potential, not quite realized yet. 4/5: strong overall but could still be better.



The Last Phantom #1 (Scott Beatty/Eduardo Ferigato: Dynamite, 2010)

I grew up with the Phantom—well, with Fantomen, the Swedish version. But everyone knows that’s the best one (sorry, Lee Falk). This 2010 revamp gives the classic hero the “Vertigo grit” treatment, making it feel like a pulpier version of Scalped or Unknown Soldier. Unfortuntately, the book retains the Phantom’s central problematic: the hero is still a white man protecting an otherwise helpless African country. Why not make him black or mixed race? Seems like a missed opportunity to really update the franchise. Otherwise this is a decent enough read. 3/5: just good enough to read the next issue. 


...and there you have it! 5/6 books (Magneto, Brass Sun, The Wake, Hawkeye and The Last Phantom) will return in September, while we say happy trails to East of West. And without further ado, we crown our...

MONTHLY WINNER: Magneto #1 (Bunn/Hernandez Walta: Marvel, 2014)

Until next time! 


***

POSTED BY: The G--purveyor of nerdliness, genre fanatic and Nerds of a
Feather founder/administrator (2012).

Thursday, March 20, 2014

Thursday Morning Superhero


It may seem as if it is a long way out, but SDCC and the Nerd HQ are rapidly approaching.  The Nerd HQ is reaching out to its nerd army to provide funding of what is an increasingly impressive event.  You can give as I have at www.iwantmynerdhq.com and make SDCC more inclusive.  You don't need a badge, a Comic Con ID, or jump through any hoops to attend the Nerd HQ.  On top of that, all of the proceeds go to charity!  Every dollar helps and no donation is too small.  I shall step down from my soap box and move on to this week's books!


Pick of the Week:
American Vampire: Second Cycle #1 - What a joy it is to revisit the world that Scott Snyder and Rafael Albuquerque have created.  I was a fan of the original series, but ended up being sidetracked by other books and shiny things and never was able to rejoin this franchise.  Thankfully, the duo took a break from the series and have created a new leaping on point.  What is a little frustrating is that now I want to go back and read everything that has happened to Skinner Sweet and Pearl Jones.  Snyder and Albuquerque deliver an action packed issue that updates fans, or introduces fans, to what Skinner and Pearl are currently up to.  I am most intrigued by the halfway house that Pearl has set up for lost vampires, but also worried about the new terror that is known as the "Gray Trader".  Not sure if that is who Skinner is dealing with, but he seems like a formidable opponent.  So happy to be back in this universe.

The Rest:
The Sixth Gun #39 - The battle of Brimstone reaches its epic conclusion in the latest issue of Cullen Bunn's epic horror/western.  One thing I loved with this week's issue is that I am reminded how powerful the fifth gun is and why the widow Hume was such a powerful foe.  Drake and company still seek out what may be the most difficult gun to obtain.  This series is leading up to an amazing conclusion and I am happy that I have been along for the ride.  It is somewhat embarrassing to admit that my older brother is the one who introduced me to this amazing series.


Ghosted #8 - Jackson and his rag tag group of ghost thieves continue their quest to rescue Nina. Anderson continues to haunt Jackson and he continues to seek his release from this endless life and attain peace at last. We learn in this bungling attempt to rescue Nina, that, in addition to running a brothel full of possessed women, this group is using the possessed to write books akin to the Necronomicon.  I don't want to divulge too much, but Joshua Williamson sure delivers a fun ride.  This series is a sleeper that you should jump on early so you can claim you were a fan before it was cool.  Hipster respect to Ghosted.

Daredevil #1 - Mark Waid has moved Daredevil from Hell's Kitchen in New York all the way across the USA to San Francisco.  Part of Marvel Now!, Daredevil #1 is a logical jumping on point that I highly recommend.  Waid does a nice job introducing some of the new situations that Daredevil encounters in a city that is vastly different than New York.  This issue was a lot of fun and serves as a nice palette cleanser for this week's stack.

POSTED BY MIKE N. -- comic guy, proudly raising nerdy kids, and Nerds of a Feather contributor since 2012.

Thursday, January 2, 2014

Thursday Morning Superhero

Happy New Year fellow nerds.  2013 was an amazing year of comics that brought us the conclusion of Locke and Key, Matt Fraction's Hawkeye, Saga, and the sci-fi epic Trillium.  2014 has some big shoes to fill and it will hopefully get off to a good start.  This week's issues technically dropped on December 31, so we will see what 2014 next week.  Here is to the last week of 2013 comics!


Pick of the Week:
Bad Blood #1 - Jonathan Maberry and Tyler Cook bring us a stunning debut in Bad Blood from Dark Horse.  What I liked about this comic is that it gave a new twist to the vampire genre.  It didn't feel like a cash grab on a hot genre.  Bad Blood is the tale of Trick, a senior in High School and former football star who has been sidelined with cancer.  He is very pale and sickly and wants nothing more than to have a normal senior year.  Due to his sickness, he unknowingly poisons a vampire that bites him and unleashes a series of attacks on his friends.  Given that this comic is set in Anytown, USA, the cops react like most would if a witness described a vampire.  Trick is understandably frustrated as he has nobody to confide his unbelievable story in.  I foresee issues associated with both his sickness and his vampire bite in future issues.  Great art from Crook paired with the witty writing of Maberry make this a must read title.


The Rest:
The Superior Foes of Spider-Man #7 - I caved to peer pressure this week and returned to Nick Spencer's humorous look at some of Spidey's villains.  Superior Foes has had positive buzz since it launched and I read a couple of issues that I enjoyed, but was not hooked.  I am pleased to report that this issue was fantastic and I look forward to picking up the back issues.  This reads great as a stand alone issue and is essentially the origin of the Beetle, a female foe who has fought Captain America and Black Widow.  Janice, the Beetle, started her life of crime at a young age, stealing birthday presents from a friend.  This book is peppered with genuinely funny moments as we learn about Janice's growth into the Beetle.  Great issue from Spencer and company this month.

Fables #136 - I decided to return to an old favorite this week as Bill Willingham has announced that Fables will be concluding in the near future.  While I wasn't current with the Camelot arc, it was surprisingly easy to pick up what was happening and it was enjoyable to see how much Rose has grown.  The art continues to shine and I don't think any comic delivers as frequently with beautiful covers.  While I am going to miss this series, I feel it is time to move on and this issue captivated this mundy's interest for one more trip with this rag tag crew.




Thursday, December 5, 2013

Thursday Morning Superhero

It is good to be back after taking a week off for Turkey Day.  I was very happy to learn that Artful Daggers is making it to print and the first trade of Ghosted dropped.  Two series that are well worth your time and your dollars.  All Out War is living up to the hype in the world of the Walking Dead and I am proud to report that Abraham's Army raised over $3,000 in its Movember campaign.  Thanks to all who contributed!

Pick of the Week:
Trillium #5 - What Jeff Lemire is doing with this medium simply isn't fair.  Not only is this sci-fi tale of time travel and intersecting worlds fascinating, he is challenging the notion on how comics should be read.  Nika and William find themselves in each others' worlds and struggle to find meaning in their new environments.  Nika feels ill as she is seeming trapped in her Victorian world and William struggles with his life in the future.  There are hints at what can bring these two back together and I can't wait to get my mitts on the next issue.  Lemire should be an intimidating force to other creators with the work he is producing.

The Rest:
The Victories #7 - Brian Avon Oeming has a series on his hands that has been a pure pleasure to read. It was hinted that a big event was occurring in this issue and Oeming delivered.  I will not spoil anything, but I was left with my jaw on the floor.  The Victories are trapped and D.D. is attempting to free them.  Despite a large number of superheroes in their unmentionables, Oeming delivers an issue that is both emotional and exciting.  If you are a fan of Powers and are not reading this title, what is wrong with you?

Six Gun Gorilla #6 - This series came to its conclusion as Blue was able to topple the corrupt corporations that televised the death of countless humans for entertainment.  The ending left the door open for the series to continue, which would be fine by me.  This series has had its highs and lows, but is original enough that I would continue to check out this title.

Inhumanity #1 - Matt Fraction has taken the helm of the Inhumans and his debut issue should give all fans of the Inhumans reason to celebrate.   The destruction of Attilian has revealed that Inhumans have been living amongst the humans for many years.   Fraction manages to provide a quality history on the Inhumans and sets the stage for how the destruction of Attilian could impact the Marvel Universe.  Solid debut issue.

Thursday, November 21, 2013

Thursday Morning Superhero

I am proud to report that Abraham's Army has raised over $2,400 for the month of Movember! To check in on my sad mustache or to contribute to the cause, click here.  Not a lot of books on my pull list this week, but very pleased with the titles I picked up.  The Wake from Scott Snyder and Sean Murphy was outstanding and a new Star Wars title from Dark Horse examines the life of Han and Leia's daughter.


Pick of the Week:
The Wake #5 - Scott Snyder and Sean Murphy should work on more projects together.  Murphy's ability to elicit emotion and horror pair perfectly with the heart-filled, dark stylings of Snyder.  This was a huge turning point in the arc that delivered on all levels.  It was exciting, terrifying, emotional, and surprising.   We learn that the rig was never the target, but that the mainland is what is at stake.  An all out charge is unleashed and our group of heroes make one last ditch effort to save the world.  It sounds cliche, but this story is anything but.  An absolute gem of an issue.

The Rest:
Star Wars: Legacy #1 - Taking place 138 years after A New Hope, Star Wars Legacy looks at the Star Wars Universe through the eyes of Ania Solo, daughter of Han and Leia.  She is a scapper who stumbles upon a communications droid that is carrying some valuable information for the Empire.  The first issue sets the stage nicely as the Jedi don't swear loyalty to the new Empire and the Sith seek to regain control.  It was confusing to think of the Empire as the good guys, but something tells me that power still corrupts.  Good debut for a series I will continue to read.

Daredevil #33 - Daredevils dance with the occult continued in this issue as he sought to gain some pages from the Darkhold, a mystical book.  While I enjoyed how light and fun this issue was, the monsters post-Halloween lacked their initial appeal.  It was a fine issue with a nice ending, but the monsters seemed out of place in a Daredevil comic.


Thursday, November 7, 2013

Thursday Morning Superhero


The Walking Dead and Skybound have created Movember team entitled Abraham's Army.  It not only celebrates the mustachioed man, it is raising money for men's health and I would encourage all of you to check it out here.   I joined the team and am currently sporting a dirty lip for a good cause.   You can also purchase Abraham shirts with 20% of the proceeds going towards Movember here.  Enough about facial hair, let's move on to the three great books I picked up this week.

Pick of the Week:
Trillium #4 - Jeff Lemire continues to impress with his sci-fi drama that connects an earth in the past with the planet Atabithi.  Nika and some of the Atabithians have been trapped on earth and venture to a native tribe with Billy.  Meanwhile, Clayton is captured by the humans who are planning a raid on Atabithi to secure the Trillium.  The tension and uncertainty that exists in both times is palpable and the unexplained energy source that is coming from the temple that connected the two times simply compounds things.  Lemire's artwork continues to amaze me in its ability to connect the reader with the character.  Some of the most powerful panels show the struggle these various groups have communicating with one another and the frustration and terror these individuals have.  There are some hints as to what is connecting the two times, but there still remains a lot of intrigue around the Atabithian, the Trillium, and the humans from different times.

The Rest:
Ghosted #5 - This new title from Joshua Williamson has been a pure joy to read thus far and the first arc was brought to an enjoyable conclusion.  When we left Jackson and his crew last time Trick, the only member of the team capable of performing an exorcism, had just been possessed by an evil spirit.  Night has fallen on Trask Mansion and things do not look good for Jackson and company.  Throw in some back-stabbing, bribing, and the real reason for the Trask Mansion invasion and you are provided with an entertaining book that provides great closure to the first arc. Williamson has clearly put a lot of thought into the characters and it remains wide open just how far he can take this series.  Definitely worth your time and money to pick this supernatural title up.

Ten Grand #5 - It has been quite some time since we were able to visit J. Michael Straczynski's Ten Grand and I am happy to be back.  C.P. Smith is the new artist on board and the timing seemed very appropriate.  As a refresher, Joe is cursed and can only spend time with his deceased wife if he dies in a righteous cause.  He is then granted five minutes with her before returning to life.  In the last issue we learned that his wife is not in Heaven or Hell.  Smith's first task was drawing the purgatory in which Joe finds himself as he searches in wife.  The dramatic change from Ben Templesmith's style is welcome and worked with the dramatic shift in the story.  A lot of questions remain, but Straczynski's ability to create meaningful characters and intrigue will bring me back.  An unexpected issue that was pleasantly surprising.  

Thursday, October 31, 2013

Thursday Morning Superhero

Happy Halloween!  I hope you all were able to pick up some free comics this past weekend during Halloween ComicFest.  My family had a nice time and we were able to pick up some additional bundles of the comics to hand out tonight.  I doubt it was a coincidence that we were graced with Neil Gaiman's return to the Sandman this week.  How refreshing it is to return to that world.  I attempted a reread this summer that fell short, but was very enjoyable.


Pick of the Week:
Saga #15 - I am not sure how Brian K. Vaughan does it.  This issue of Saga demonstrated the brute force of the Robot family, how in the midst of chaos pleasure can be found in simple things, and how some people never seem to catch a break.  I most enjoyed the simple moments of pleasure that Marko, his mother and company got from playing Nun Tuj Nun!, a Wreath board game that resembles Cranium.  Just when this book gets you to lower your defenses during the Psyche-Out round, tragedy strikes the Will.  I would never have guessed I would care so much about this bounty hunter when I was introduced to him.  Vaughan does a masterful job of creating complex characters that live in the grey.  I don't think it is fair what he is doing.

The Rest:
The Sandman Overture #1 - Neil Gaiman has not missed a beat from the conclusion of his opus until now. I was filled with equal parts trepidation and excitement to dive into this title and I am pleased to say that it is classic Sandman.  Gaiman weaves a beautiful tale and leaves us with Morpheus in imminent danger. Destiny and the Corinthian pay a visit and Dream's sister may be planning to end him.  Perfect read on a Halloween night, I may just have to reread this after dealing with my trick-or-treaters.  

Captain America: Living Legend #2 - Still enjoying Andy Diggle behind the wheel of Cap and this week was no different.  The book maintains its Cold War feel as Cap is taking on Volkov and the living technology of the D.E.U.S. Project.  Well written, classic Captain America feel, and very realistic art remind me why Captain America is my favorite superhero.

Power Puff Girls #2 - The power of this title in comic book form is that it maintains the campy feel of the television show, but is able to provide more depth.  Mojo Jojo is subjected to chemical X and finds himself as the professor's lab monkey for the second time.  Hijinks ensue as Mojo is almost more formidable as an out of control monkey and upon witnessing the power of second chances, the devil utilizes mind control and sends more foes after the girls.  Simply a fun title.  


Thursday, August 8, 2013

Thursday Morning Superhero

I must admit that I am quite distracted this week.  My son will be celebrating his sixth birthday on Friday, I will be attending Gen Con for the first time next week, and I have been prepping for my day job as students will be returning to campus soon.  What I needed was a solid collection of books this week to give me an escape from everything that is happening here.  I must say that the comic gods delivered.


Pick of the Week:
Trillium #1 - Jeff Lemire's science fiction epic Trillium debuted this week with high expectations.  Lemire has never disappointed me in the past and his work continues to be simply stunning.  What he does with his comics isn't fair to other creators.  What moves me most with the work of Lemire is his ability to create intrigue and mystery through a simple facial expression, and how past relationships define who a character was and who they become.  The premise of the book is that Nika, a scientist set to secure trillium flowers from an alien race, has had her timeline drastically reduced to complete her work for the good of humanity.  At the center of the Atabithian village is a mysterious temple.  William, a archaeologist who is suffering from war flashbacks, is from the past and is seeking an Incan temple of great power.  Their two paths intersect in a way that is not only satisfying from a story standpoint, but from the process of reading the physical comic as well.  Mild spoiler, but Lemire designed this comic as a flip book with a separate story for each character.  Their point of meeting is at the middle of the book with reversed panels upside down from one another.  Simply stunning.  I had high hopes for Trillium, given how much I have enjoyed The Underwater Welder, Sweet Tooth, and Essex County, and it looks like Lemire is delivering another classic full on mystery and parental relationships.  Well played sir.

The Rest:
Burn to Lose: Burn the Orphanage - This title may be the polar opposite of Trillium.  You can throw depth, mystery, and character development out the window for some good mindless fun.  In this tale we learn that Rock, a cross between Ryu, Ken, and Johnny from the Karate Kid, was in an orphanage that was burned down when he was a kid.  He was the only survivor and he is going to punch his way on the streets, in a bar, and against stripper ninjas to exact his revenge.  Yep.  That's about it.

Robocop #1 -  I guess they can't all be enjoyable.  When I saw that Boom! Studios was releasing a new My brain saw Frank Miller + comic + Robocop = Gold!  I should have listened to my friend who said he was excited initially, until he remember that Miller wrote Robocop 2.  Based on a Miller script for Robocop 3, you may want to pass on this one.  A clunky story paired together with subpar art and you have my $4 regret of the week.

Helheim #6 - Cullen Bunn wraps up the first arc of his nordic tale in stunning fashion.  The witches
feud comes to its dramatic conclusion with twists that I did not see coming.  Bunn really hits the nail on the head with his balance between horror and drama.  Rikard's father plays a significant role and I fear for him in upcoming arcs.  I don't want to spoil anything, but if you have missed this book so far you will want to pick up the trade.

Artful Daggers #6 - This Mokeybrain title from Sean Williams and Adam Knave really picked things up this week.  The Tricksters are finally becoming what the corporations feared what they would become.  An uprising is in the works, but the amount of deception and lack of trust amongst members will ensure that nothing is easy.  One of the best bargains on the comic market today at only $.99 an issue.  You could pick up the current arc on ComiXology for less than $6!

Ten Grand #4 - Following an emotionally charged issue, Joe is presented with a new challenge that shakes him to the core.  For the first time since he struck his bargain, he is unable to reach his angel on the other side.  Enlisting the help of a trapped soul, Joe learns that not only is his angel missing, but Sarah's soul is missing as well.  Really enjoying this series.

What I Should Have Read:
Manhattan Projects #13 - I really want to return to this series at some point, and it sounds like I missed a great issue.  Fictional versions of Einstein and other World War II era scientists are featured in this flashback issue.

Satellite Sam #2 - Mike is not only dealing with the loss of his father, but with the pressure to fill in as his replacement.  He turns to the bottle and the story switches focus to the owner of the station, adding another wrinkle in this ever complicated period piece.


Thursday, August 1, 2013

Thursday Morning Superhero

The buzz of Comic Con is finally winding down and now I can focus on the books.  My top comic related story from this week is the successful debut of Axe Cop on Fox this past weekend.  I was behind the curve in discovering Axe Cop, but as the father of a soon to be 6-year old it has a special place in my heart.  It never fails to entertain and I am so happy for the success of a series I have pushed on many unsuspecting friends.  The Harvey awards also just wrapped voting and I sure hope some of my favorites win.  I have high hopes for Cow Boy from Nate Cosby and Chris Eliopoulos and Locke and Key from Joe Hill.  Good luck!


Pick of the Week:
The Wake #3 - Scott Snyder really turned the tide in this series this week.  In what felt like a lot of build up in the first two issues, he really delivered a psychological thriller on issue #3 that doesn't let up from the first panel to the last.  We learn that this alien mermaid has neurotoxin and is able to target specific memories on its victims.  Sean Murphy's art really delivers on the sheer horror that this alien is and the terror that it inflicts on its victims.  The Wake really picked up this week and upped the ante in terms of what it will deliver throughout the rest of the series.  Time to get on board for this one.


The Rest:
Collider #1 - This new title from the creative team of Simon Oliver and Robbi Rodriguez has a very Fringe feel to it and has me intrigued.  Adam is an agent for the Federal Bureau of Physics and handles situations in which the laws of physics are in violation.  In the first issue he is sent to a school where the gravity surrounding the school broke down and students were floating away.  Some conspiracy is mixed with multiple dimensions in this series that provides an interesting enough backdrop for me to continue this series.

X-Men #3 - Brian Wood's first arc of the X-men wraps up nicely as the X-men seem to save Karima and eliminate Arkea.  The key hangs in the phrase "seem to".  This conclusion to the first arc leaves the door open to a return of Arkea, but what I enjoyed most about this issue is that the new team really came together, both in Budapest and back at the Jean Grey School.  You get the sense that these teams of mutants are learning how to work with one another and be the truly great teams they are capable of becoming.

Daredevil #29 - If they ever decide to bring back a Daredevil movie I sure hope they utilize one of Mark Waid's story lines.  The Serpent Society was bold enough to make a hit during a trial with the judge as the shooter.  Chaos ensues as the Serpents have over a dozen people inside the courthouse carrying out its plans.  Daredevil does his best to protect his client and now has a new problem on his hands.  The Serpent Society is taking over his city and Daredevil is none too happy about it.  Couple this development with the appearance of a certain surfer of the silver variety to appear in issue #30 and I wonder why you aren't reading this series.



What I Missed:
Batman Inc. #13 - Grant Morrison's run on this title has come to its conclusion.  An interesting idea, Batman franchises across the globe, this series always felt a little off to me.  While it may not have had the conclusion that fans were looking for, it sounds like it was still a fitting in to a series that will most likely not exist without the pen of Morrison behind it.

Amelia Cole and the Hidden War #9 part 3 - The third in the Hidden War arc, this issue sees Amelia caught in the thick of things as she attempts to learn more about the Magistrate.  A title that I checked out back when MonkeyBrain debuted, it may be time to revisit this series as it appears to have moved from a light hearted fun book to one with real depth and suspense.




Wednesday, May 1, 2013

Interview: Comics Writer Sean E. Williams

After working in film and television for a number of years, Sean E. Williams transitioned successfully into writing comics. He currently has two active titles, Artful Daggers, a steampunkish tale of covert operations set after the events of Mark Twain's A Connecticut Yankee in King Arthur's Court, as well as the new arc of DC/Vertigo's Fables spin-off Fairest, which debuts today. In between his appearances at C2E2, where he crossed paths with our own comics guru Mikey, he took some time to answer questions about both of his titles and the evolution of the industry.

NF: Full disclosure to our readers, after the dust of the Hollywood writers' strike settled, you and I worked on two screenplay projects together, but then you left Hollywood for what I assume is a far more sane environment. It seems like very quickly you found yourself working in comics. How did that transition happen?

SW: It actually came about fairly naturally. More naturally than I would have expected (especially coming from Hollywood). One part of it is (long story short) that I'd become friends with Bill Willingham and pitched him a story that led to my arc of Fairest. Another part of it was that I'd started to work with an exec at a production company who was also an editor at a comics publisher, and I had started pitching him comic ideas as well as movies. And the third aspect of my transition into comics was that I'd had a prose novella published for a property I was trying to get made into a television series. So when my wife got a job in rural Minnesota, I took a step back and realized I was doing more comics and prose writing than scripts and screenplays, and that I could do it just as easily from the Midwest as I could in Los Angeles, and for a lot cheaper. At that point, I went all-in on comics and prose.

NF: Comics and film are both collaborative, visual media. Can you talk about the overlap between writing for the two? Was the learning curve pretty smooth, or were there a few things that stood out as significant differences?

SW: Great question! A lot of people don't make those connections between comics and film, but you're spot on. Coming from screenwriting, I think I had a pretty easy transition. What helped, especially coming into Vertigo, was that I'd written six issues of a comics series for a small press company, so I was able to get the feel of comics there. Training wheels, basically. The hardest part was getting my brain to start chopping actions up in to smaller parts, for panels. In a screenplay, you can say “He jumps on a horse, firing his blaster at the aliens, killing three.” But in comics, it's “Panel one: He jumps on a horse. Panel Two: He fires a gun. Panel Three: The aliens get hit.” So that was a transition, but by the end of the six issues I'd trained my brain to think that way. It's basically the equivalent of calling out each shot in film, which you don't really do in screenwriting. I'd also gotten back into reading comics in film school, so my brain was use to the look, feel, and pacing of comics. I'd think it'd be hard if you were coming into it cold, but like TV and film, it's a learnable format for writing.

The other part of your question that's important to point out is that it's collaborative. I know some screenwriters (I was going to say “starting out screenwriters,” but I know some produced screenwriters who still have this issue) who struggle worrying about what a screenplay will look like on the screen. One of the best lessons I ever learned in Hollywood is that there's no point worrying about the words on the page being perfect, because the audience in the theater isn't going to see them. Not to mention the fact that the version of the movie in your head isn't the one that makes it on the page. That's the thing with film: there's the version in your head, the version on the page (the screenplay), the version that gets shot (with all the production setbacks, limitations, and happy accidents that go along with it), and the version that gets edited to be the final movie. The difference between the first version and the last is staggering, so why worry about getting what's in your head onto the page perfectly in the first place?
Artful Daggers

Comics are the same way. There's the version in your head, the version on the page (the script), the version the penciller turns in, the version the inker turns in, the version the colorist turns in, and the the version that finally gets lettered. And each phase can really change the story. With one of the upcoming issues of Fairest, we had Andrew Dalhouse, the colorist, add blood spray to change an injured character into a killed one after Stephen Sadowski, the penciller, turned a tussle into a brawl. You, as the writer, have very little control once it leaves your hands, which is the best part of collaboration, in my opinion. Everyone brings their best, and it raises the whole book up.

NF: You seem to be walking successfully on both sides of the street right now ­­ with a creator-­owned title (Artful Daggers) being published digitally by MonkeyBrain Comics and now an arc of Fairest for the granddaddy of them all, Vertigo's parent DC Comics. Can you talk about the biggest differences working under the two models?

SW: They're really two different animals. It's great having the support of editors at Vertigo to improve my writing and make sure that everything stays on schedule production-wise. For this latest draft of a Fairest script I turned in, Shelly Bond insisted that I add a flashback, and she was totally right. Again, I love a collaboration that makes the book better, which is everyone's goal. And with creator-owned books, it's all on you, which I personally love. If you forget to write the solicit, it's on you (something we actually had a momentary panic about last night on our weekly Artful Daggers call). If you run out of bristol boards, you have to track them down yourself. At DC, all those things are being checked and double-checked by everyone up and down the ladder. They're totally different, but both great experiences in different ways.
Fairest #15: Return of the Maharaja, Part 1

NF: How did you make the leap to Fairest, which was a pre-­existing title? Were you hand­-selected by Bill Willingham, or was there a different process involved?

I guess you get the longer version of the story after all! When I first pitched Bill to do a story in the Fables universe, Fairest was only an idea he'd started to put together. I think he'd started to talk to Adam Hughes about doing the covers for a spin-off series, but it definitely wasn't finalized yet. This was at San Diego Comic Con in 2010, and Chris Roberson's first standalone Cinderella arc had done well, and he was already working on the second. I asked Bill if it'd be okay if I pitched him an idea for something similar, and he said yes, so I went to a local place away from the con and wrote out a whole proposal that night and gave it to him the next day, which he definitely wasn't expecting!

Here's the thing, though, I'd known Bill for years at that point, so it's not like I was some fan who asked him out of the blue. We'd met at SDCC in 2003, I think, when I approached him about doing Fables as a series or movie (it wasn't available), and so we started trying to get Proposition Player made around town, to the point that by the end I'd even written the first draft of a pilot script for Bill to rewrite. So he knew that I knew how to use a keyboard, at least.

So basically, I've been working on Fairest since 2010, is the short answer.

NF: Fairest is interesting on a lot of levels, but I'm wondering from a writer's standpoint what it's like to step into something that's had a couple of arcs already, but doesn't have 50 years of lore behind it like your Batman or Spider-­Man titles. Did you have a lot of latitude in writing this arc, or was there something like a TV model where you broke the stories in collaboration or in support of a larger vision?

SW: You hit on a couple of different things with this question without realizing it.

First, since I'm dealing with Kipling Fables and some characters from the epics of Hinduism, I'm working with a bit longer on the lore-scale than most superhero stories, for better and worse. For instance, when I pitched this version of my arc (there was a whole other arc I worked on for almost a year, the first one I pitched actually) to Bill, I was keeping with the Fables rule of “what happened in the Fables universe isn't necessarily the same as what the stories tell.” But then halfway into writing the arc Bill told me he wanted me to keep the Jungle Book as it was, and not change it. So I had to adjust the backstory for one of my characters, which worked out fine, if not better, but it was an adjustment mid-stream. On the other hand, with Nalayani, who is a minor character in The Mahabharata but the star of my arc, I read three totally different versions of her story while doing my research, so I had a little more wiggle room with her.

As far as breaking the story goes, I pitched this version to Bill after meeting with him over the holidays in 2010, when he told me he and Shelly Bond wanted me to write an arc centered on the character who'd become “The Maharaja” in my arc. That was all they gave me, a character, and I came up with the rest for the pitch. Then Bill and I would kicking around ideas to flesh it out. For instance, he wanted there to be no men in the Indu, the Fables world where my arc takes place. Which was a great idea, and really added a lot to the dynamic of the world. But for the most part, Bill's been fairly hands-off, which I really appreciate as a writer. Another good example is when Stephen Sadowski, the penciller for the arc, drew the fight scene I mentioned before to be a lot more gruesome than I'd envisioned, Bill okayed killing off a fairly substantial character, without really worrying about it. That kind of freedom is liberating, and intimidating at the same time.

NF: Finally, I wanted to ask something a little broader of scope. The digital revolution has traditional publishing famously shaking in its boots, but I don't sense that same kind of dread in the world of comics -- ­­ possibly due in part to the success of Comixology. What do you think the digital delivery model offers for both creators and fans that makes the industry seem more in balance than the traditional print model?

I think digital is going to save comics, with ComiXology playing a huge role in it. The big reason I think that is that a large part, if not most, of the country doesn't have a local comics shop. I mean, comics aren't carried in groceries anymore, so how else are people going to get (much less discover) comics? I took it for granted while living in LA, which has at least four amazing comics stores, but once I got to rural Minnesota and had to drive an hour and a half to the nearest shop, I saw the biggest hurdle comics had to overcome as an industry. So digital is getting rid of that. Having tablets (which are the perfect size for reading comics, and have better and brighter color than paper) take off and become as ubiquitous as they have is a big part of that too. They go hand in hand. So that's the fan side of things.

From the creator side, it means if you can make a comic, you can get it out into the world. There aren't any gatekeepers anymore (for better and worse). In addition to the web, you've now got ComiXology Submit, and Amazon's Kindle Comic Creator, so you can reach basically anyone world-wide. Which still blows my mind. It doesn't mean you'll be a hit, but it at least gives you a chance to have your work read.

NF: I know you're out there a lot and available for fan interaction, so what's the best way to track you down on the interwebs, and in­-person in the coming months?

I'm on Twitter all the time, as is most of the comics industry, at @sean_e_williams, or you can like my Facebook page for updates there, or my tumblr/blog is www.seanewilliams.com.

My next convention appearance is CONvergence, up in the Minneapolis area, followed by San Diego Comic Con later in July.

Thursday, January 3, 2013

Thursday Morning Superhero

Here is my round-up of the first week of comics in 2013.  As much as I wanted to read Fatale, I am switching over to the trades to save some money and try out some new books.


The Best:
Punk Rock Jesus #6 - All hell breaks loose in the epic conclusion to Punk Rock Jesus from Sean Murphy.  Jesus Christ and the Flak Jackets prepare for their concert in Jerusalem, we learn a shocking truth from Thomas' past, and we see the end of J2 as we know it.  There are some major secrets revealed that I won't spoil, and the comic ends in the most satisfying panel in a series finale that I have ever read.  There is a reason that this was on my list of best books of 2012.  Go read this series now!



Harvest #5 - We were left with Dr. Dane having just passed out after removing a bullet from his chest.  Issue #5 picks up the action right where it left off when Mariko injects Dane full of adrenaline so they can continue their pursuit of Jason and rescue Marta.  In an issue that features more kidney transplants, missing retinas, and provides more depth into Dr. Dane, I hope that this isn't really the end for the comic.  The ending wrapped up some things nicely, but definitely leaves the door open for more.  I am hoping that Image moved enough books to allow this series to continue.

The Not So Good:
The New Avengers #1 - This may be due to my lack of history with Black Panther and Wakanda, but this debut did little to grab my attention.  I wouldn't go out and say this isn't a good book, but given the context it definitely isn't for me.  Mildly interesting story with a very predictable final page.

The Rest:
Batman: The Dark Knight #15 - The fight between Batman and Scarecrow come to an epic conclusion in which we see Batman shoot his own blood into the streets of Gotham in order to counter the effects of the Scarecrow's latest toxin.  Fun book with a nice conclusion to this arc.

Morbius #1 - I gave this one a try on a whim and thought a vampire comic could be fun right now.  It turns out that I was right and I enjoyed the return of Morbius.  He just broke out of prison and is laying low in a town that is full of crime and corruption.  A fresh take on vampires that dispels many of the typical vampire myths (garlic, wooden stake, etc.) in the first issue.  Looks like Morbius is a character that wants to do the right thing, but ends up making things worse.  I will be on board for issue #2.

Friday, November 23, 2012

Thursday Morning Superhero

I know that it is Friday, but we decided to give everyone a chance to give thanks for comics for a full day before diving into this week's offerings.  Hopefully you aren't caught up in too much Black Friday madness to sit back and enjoy some good comics.  I also encourage everyone to hit up their local comic book store for their Black Friday deals.  I play on hitting mine up to see what trades they have marked down.

Pick of the Week:
Fables #123 - Bill Willingham crafts the thoughtful conclusion to his two-part side story The Destiny Game.  In this stand alone story between main arcs Willingham demonstrates why he is the master of non-superhero comics.  Bigby's tale of correcting his fate is brought to an epic conclusion that is befitting the true beast he is.  It is easy to forget the terrible past that once haunted this beloved character, and asides like this really portray the complex characters that Willingham has created in his Fables world.  If you haven't been reading this then you owe it to yourself to start at issue #1 and enjoy the over 100 issues of comic mastery.

Runner-up:
Daredevil #20 - Mark Waid's Eisner winning run on Daredevil continues to dazzle.  Daredevil finally learns who has been causing him to question his sanity, only to be trapped by the Spot separated from his own head.  We learn that the Spot has been involved in assisting terrorist organizations, smuggling drugs and human trafficking.  Not only does Daredevil need to thwart the Spot for these crimes and free the hundreds of other captives who are separated from their heads, but he needs to know who hired the Spot for the job on him.  This arc concludes next issue and I am looking forward to it.

The Not So Good: 
Clone #1 - A new offering from Robert Kirman's Skybound label, I had high expectations for Clone.  Dr. Luke Taylor is coming to grips with his own runaway father as his wife is expecting their daughter to be born soon.  Come to learn the reason he didn't have a father is that he is a clone, and for some reason, other clones are being murdered.  His wife is abducted and he has a lot of questions.  Intriguing premise, but the story felt very generic and I never really took to it.  If I hear good things about subsequent issues I might be back for more.

The Rest:
Deadpool #2 - While lacking the charm of the first issue, this one still delivers some good laughs courtesy of zombie former presidents.  Theodore Roosevelt uppercuts a bear at the zoo, Kennedy is still a womanizer and has quite the mouth on him, and Deadpool is helped by the ghost of Benjamin Franklin.  As I stated in my review of the first issue, with Brain Posehn and Gerry Duggan at the helm, Deadpool is in good hands.  I think what I love best is that mixed in with the innuendo, the crass jokes, and the cheap laughs are some really intelligent gaffes.  Good combo of truly low brow and high brow humor.

Captain America #1 - Rick Remender has the daunting task of following up Ed Brubaker on Captain America.  Remender delivers a solid first issue, giving fans a little bit of Steve Rogers childhood and introduces the villain of the first arc.  Arnim Zola has abducted Captain America in the hopes of utilizing his DNA to aid in the creation of his own super soldier son.  With a decent twist at the end it appears that Cap may be in good hands.

Hawkeye #4 - Matt Fraction continues his enjoyable run with Hawkeye in part one of two in a short story involving a tape that compromises Clint Barton as an Avenger.  In this issue Fraction continues his light hearted approach as we enjoy Barton as a cabbie in Madripoor, and learn of an unfortunate hiding place of his Avengers Amex Black credit card. This is a fun book worth checking out.

Judge Dredd #1 - If you are looking for a toungue in cheek comic based in the Judge Dredd universe then this is your title.  While it was nothing ground breaking, it was appropriate to its subject and proved to be a decent book.  Don't think I will continue it, but not unhappy to have read issue #1.

Thursday, November 15, 2012

Thursday Morning Superhero

 Feel free to call me out for not picking a book that was not as good, but this week in comics was simply too good to be true.  This week included The Walking Dead, Saga, Punk Rock Jesus, Mind MGMT, and the return of Locke and Key.  Throw that in with another installment of Batman from Scott Snyder and a new X-Men book headed by Brian Michael Bendis and you can't go wrong.  I really struggled narrowing it down to the top two books this week.  I feel good in my selection, but you could make an argument for any of this week's releases.  Hit me up at @newhousebailey on Twitter if you want to chime in with your take.

Pick of the Week:

Locke and Key: Omega #1 - This week is bittersweet for many Locke and Key fans, including myself.  If you have read any of the interviews with Joe Hill about this chapter in the story, then you know that even he doesn't know how things will end.  This unknown is both terrifying and exciting at the same time.  The book starts out with Bode, under control of Dodge, securing the shadow key before heading down into the cave.  Meanwhile, Scot Kavanaugh embarks on a senior project making a film about reflection.  Kinsey, even though she isn't a senior, and Tyler participate and shed even more light on their past and the events that have transpired to this point.  The juxtaposition of the sheer terror of a Dodge possessed Bode threatening to open the black door and the seniors preparing for an end of the year party really put the reader in an awkward position.  On one side it is refreshing to see the Locke children begin to come to grips with their haunting past and seem to reach a point of peace and happiness that hasn't been seen in the book.  On the other side, the ultimate destruction of everything is imminent and it doesn't appear that much will stand in Dodge's way.  The final panel is a chilling image of just how dire the situation is.  I sure hope that issue #2 comes out quick!  Time for another re-read of the entire series!  This issue also featured some fun cameos from both Joe Hill and Gabe Rodriguez.


Saga #7 - I struggle when I try to convey how brilliant this book is.  The humor and heart that Brian K. Vaughan is able to impart in his books is astounding.  This issue opens with an awkward confrontation between Alana and Marko's parents that ends with Alana left humiliated in a towel alone with her father-in-law. Marko and his mother leave the spaceship to save Izabel (who was banished by Marko's mother) and we learn a jaw-dropping secret about Marko's father.  I don't think I will ever have the ability to state how beautiful, funny, and suspense filled this book is.  Coupled with Fiona Staple's art, this is one of the must have titles of the year.


The Rest:

All-New X-men #1 - Brian Michael Bendis has been tasked with tackling the X-Men arc following the aftermath of the Phoenix incident.  With the rebirth of mutant-kind from Phoenix, Scott Summers, Magneto and Emma Frost are rounding up new mutants before the human authorities can get their hands on them.  The one downside, his exploits are being televised and there is concern this will impact human-mutant relations.  Hank McCoy is afraid that his next mutation is going to kill him and he wants to complete one more good deed before he dies.  This deed, travel back in time and bring the Scott Summers of the original X-Men to the present day for a pep talk with his new self.  Intriguing story line and solid first issue.  I'm in.

Batman #14 - As long as Scott Snyder is writing Batman I will be reading it.  The Court of Owls was amazing and Death in the Family is off to a fast and furious start.  Batman finally learns that Alfred is kidnapped, Commissioner Gordon is poisoned, and the Joker has vowed to kill the rest of the family using Batman himself.  This is going to be one hell of a ride.

Hoax Hunters #5 - As someone new to this title I found this book very enjoyable.  A simple, but fun story that introduces the reader to the Hoax Hunters world and what it entails.  We are provided the story of the Jersey Devil and how the Hoax Hunters team not only successfully swept that under the rug, but provided some back story on how Jack Lawson was really part of this team before he knew it.  Seems like a great starting point for new readers like myself.

Punk Rock Jesus #5 - With only one more issue left to go in Sean Murphy's epic tale of the second coming of Jesus, J2 is reunited with Thomas and the two begin to plot how to take down Slate and his cronies.   J2 and his punk band, the Flak Jackets won a Nobel Peace prize for their efforts furthering science and helping the poor.  Through a chilling flashback we learn why Thomas left the IRA and has such a soft spot for children.  This issue ends with the Flak Jackets embarking on a final show at Jerusalem.  Can't wait to see how this one ends!

Walking Dead #104 - Wow does Kirkman know how to keep the reader hooked.  Negan and his men drive triumphantly home and Rick is left with his group disappointed in his apparent surrender.  I don't know if anyone is as disappointed as Carl who attempts to take things into his own hands.  One thing is clear, this current arc is not going to end pretty. 

Mind MGMT #0 -In this one-shot, we are treated to Meru's investigation of Mind Management and we learn about past agents spanning all the way back to World War I.  There are whispers of Henry and the usual Mind Management psychic techniques.  Not my favorite issue of the bunch, but a fun issue nonetheless.  Matt Kindt continues to deliver a physical comic that is worth your money.  The watercolor format is simply stunning.  I can't wait for arc #2.