Showing posts with label time travel. Show all posts
Showing posts with label time travel. Show all posts

Friday, September 11, 2026

Film Review: Terminator 2 (35th Anniversary)

The sequel that set the standard for action films holds up perfectly after 35 years

When Terminator 2: Judgment Day came out in 1991, I was 8 years old, and my suburban household had a no-holds-barred approach when it came to R-rated movies. Consequently, I've seen it dozens of times, mostly in the '90s on VHS. This was also, for some reason, back when R-rated films released profitable lines of children's toys. I had all of the action figures, including the plastic-goo-flesh pump that overlaid "skin" on a Terminator metal skeleton.

When I found out there was going to be a 35th anniversary re-release, I knew exactly where I'd be. Terminator 2 is widely regarded as one of the best action movies, best sci-fi movies, and best sequels. It was the highest-grossing movie of 1991, and set the stage for James Cameron's eventual future triumphs in Titanic and Avatar.

But after 35 years, does it hold up?

Absolutely. On this rewatch—it'd been a few years since I'd last seen it from start to finish—I found myself rapt at the effortless storytelling and human beats, and there's a few key things I'd like to review about in lieu of a traditional narrative post-mortem.

Sarah Connor: The opposite of a Mary Sue (and maybe also a Cassandra at the same time)

Has there ever been more character growth between two movies than that of Sarah Connor, mother of the savior of humanity? In the original Terminator, Sarah is a young, naive waitress thrust into a world of violence, destruction, and utter fear. The movie ends with her hitting the road to Mexico, pregnant and filled with a newfound knowledge of the apocalypse that's coming.

When we meet her again, 10 years later, she's almost unrecognizable. Locked up in a mental institution, lean, muscled, and doing perfect chin-ups on an up-turned hospital bed. She has seen some serious, serious shit. Over the course of the movie, we witness her perform extraordinary feats of physical prowess, shoot and reload countless weapons without even looking, and wrestle with killer robots. We also learn that she's been training John for his eventual rise to power in the resistance since he was born—spending time in jungles, flying in helicopters, and stockpiling arms in the Mexican desert. For a female protagonist in the early '90s, this is incredible. It hit me while watching that she is the exact opposite of a Mary Sue, having put in a decade of work to show for skills and talents, learning from outlaws, scumbags, ex-army guys, and countless others. She is deeply competent in many different ways, and competency is hot.

Granted, I know that many folks use the Mary Sue descriptor almost exclusively for (strong) women, so I'm hesitant to even justify it with a response, but I think that's why Sarah Connor is unassailable in the canon: she literally can do it all when it comes to evading Terminators. Compare this to the common criticism of Rey from the Star Wars sequel trilogy; we have no idea how she can fly starships or fight so well.

One other thing that hit me while watching: Sarah Connor is basically Cassandra from Greek myth. Cassandra was a Trojan priestess blessed with the ability to see the future, but cursed to never be believed. Sarah didn't ask to be the mother of John Connor, hero to humanity, but she was fated to become her. And in so doing, learned about the horrors that await humanity and the eventual nuclear war that would devastate the planet. She ends up in a mental hospital because I imagine at some point, her PTSD got the better of her and she leaned into the story of the future in all its gory detail, hoping that someone, anyone, would listen. I don't think folks realize what a burden that knowledge must be, and how horrible it must be for someone to internalize day in and day out.

James Cameron's daddy issues on full display in a Terminator father-figure fan fiction

Maybe it's because I'm older now, but it's impossible to watch Terminator 2 without having your heart break at least a little over the relationship between the T-800 (Arnold) and John Connor. Having never known his real dad (or at least, he won't until he's older and meets him in the future), John has bounced around foster homes and been around Sarah's random boyfriends.

The T-800 is sent back to protect him at all costs, but he also has to obey him. The two bond over the course of the movie in a truly touching way. As Sarah muses, "It would never leave him, and it would never hurt him, never shout at him, or get drunk and hit him, or say it was too busy to spend time with him."

James Cameron has been vocal about his issues with his father, who always disapproved of him becoming a filmmaker. In a podcast I remember learning that even after winning an Oscar, his dad still was cold and distant. Taking this into account, Terminator 2 hits very different. Cameron turned the monster from the first film into the ultimate protector and bastion of unconditional love. Even writing this out, it sounds cliché, but the performances have to be seen to be believed. It works. Another parallel? John only spends a few short days with the Terminator—almost exactly the same amount of time that Jack spends with Rose in Titanic. So, yes, you're right, "My Heart Will Go On" could theoretically be the theme song for this movie, too. Old Jim Cameron is a big fan of love touching one time, but lasting for a lifetime.

This is Arnold's defining role—full stop

One of the reason the aforementioned relationship works so well is because of Arnold's performance. It's some of his best acting, both emotionally and physically. Does it make sense for scientists in the future to program language in a robot with an Austrian accent? No, it does not. But does it help nearly every scene? Yes! And this is partly because Arnold's not the greatest of actors. By portraying a stern robot with a limited emotional capacity, he's already got it made in the shade.

But he's not like he was in the first Terminator. That's a completely different role with a different motive and personality. In that movie, he's playing Jason Voorhees or Michael Myers. In this one, he's got to form a bond with a human boy, and his programming allows him to learn. The scenes with John are truly heartwarming, and Arnold's comedic timing and facial expressions are absolutely perfect. At this point, Arnold was 43, not at the peak of his physical conditioning, but very close to it. He's a presence, and there's a reason why the entire world spouted "Hasta la vista, baby" for years afterward.

Terminator 2 works so well because it's a horror film masquerading as sci-fi

It's sci-fi because of the worldbuilding, of course. And the use of technology, time travel, and robots. The Terminator extended universe is a delight to spend time in, and I've enjoyed every entry into the canon over the decades. But Terminator 2 (and this applies to the original Terminator, too) is truly a horror film in two main ways. First, the aforementioned slashers: The T-800 and the T-1000 are unstoppable, largely silent, and possessed of otherwordly brute strength. When you think they're dead, they're not. When you think you've gotten away, they crash a truck over a bridge and keep heading your way. When you think you've crushed them in a steel mill a decade earlier, they show up again with the same face. This theme of being powerless to stop a methodical monster who will stop at nothing to destroy you is textbook horror.

Second, the movie's structured almost exactly like a horror film, too, with all the attendant tropes. You have the pulsing, loin-girding, percussive score. You have the incredible body horror of the T-1000 getting mangled, his skin peeling off and bullets perforating his back. The scene where he degloves his arm skin to get Miles Dyson to believe him is body horror writ large.

But perhaps the scariest part is the liquid metal Terminator. The T-1000 is shot, stabbed, crunched, frozen, and still gets back up every time they try to destroy him. And still he keeps coming, like every psycho killer you've ever seen. And the scene where he melts through the bars of the hospital is basically straight-up ghost behavior. People gasped in theaters when that happened, and not just because of the CGI.

Final thoughts

After my rewatch, I realized that Terminator 2 is just as good as I remembered it being throughout my entire life. The CGI, while groundbreaking at the time, does exactly what it's supposed to, and it doesn't take you out of the movie (unlike a lot of late '80s/early '90s films). It's meant to look real, and it does. This is better than the hyper-realistic stuff we have today, and also better than the absolute garbage effects of older films (looking at you, Poltergeist 2). The performances are still great, the storytelling is tight, and the emotional heart of it still makes me tear up just a bit—just like it always has.


Nerd Coefficient: 9/10.

POSTED BY: Haley Zapal, NoaF contributor and lawyer-turned-copywriter living in Atlanta, Georgia. A co-host of Hugo Award-winning podcast Hugo, Girl!, she posts on Instagram as @cestlahaley. She loves nautical fiction, growing corn and giving them pun names like Timothee Chalamaize, and thinking about fried chicken.

Wednesday, August 19, 2026

Film Review: The End of Oak Street

Come for a bite of big lizard action, stay for the biting social commentary

You’d think that dinos going nom nom on people is a sure winning formula that should be impossible to flunk, but then you look at the lamentable state of the Jurassic franchise and notice how easily it’s put to shame by The End of Oak Street. Its simple premise of an entire neighborhood mysteriously snatched in time and transported to prehistoric Earth allows for plenty of cool monster action in assorted combinations that maintain a heightened level of tension throughout. The ending, however, feels abrupt and incongruously happy after all the terror that precedes it. If you can excuse a less than elegant resolution, this movie rewards with abundant people-munching gore. And if you take a look beneath the surface narrative, you’ll realize this is a far smarter movie than its primeval beasts would suggest.

The story is set in a suburb of Detroit in 1982, a very difficult time that writer/director David Robert Mitchell experienced personally in his childhood. The deterioration of the American carmaker sector resulted in waves of closed factories and thousands of newly unemployed. This crisis coincided with the start of Reaganomics and its devastating effect on the income gap, and with the cultural shift toward a conservative moral agenda anchored in the past. In the film, Ewan McGregor’s character is shown to be struggling to provide for his family after being fired, while his wife, played by Anne Hathaway, is stuck in the position of desperate housewife with unfulfilled professional aspirations. When they’re thrown into prehistoric Earth, her husband reacts with the same naïve optimism that characterized the average 1980s American patriarch, complete with purely performative religiosity. Even before they’re faced with the task of surviving a horde of ravenous dinosaurs, this family is already in the middle of the epic quest to survive Reaganism.

And if the historic parallels aren’t enough by this point, please look up General Motors Poletown and the depressing tale of how, in a desperate attempt to revive the past glories of the car industry, an entire neighborhood of Detroit was demolished in the 1980s to clear up space for a new car factory, displacing hundreds of families in the process. This is a movie about what happens when the past comes uninvited to tear your house down and wreck your everyday life. At the symbolic level, surviving a horde of ravenous dinosaurs is surviving Reaganism.

Put yourself in the shoes of a kid growing up in 1980s Detroit. There’s a spiraling crime wave, a crack epidemic, deadly gang wars, a dwindling job market, and a perverse new hobby of setting houses on fire. That’s the city in utter chaos that inspired The Crow and Robocop. That’s the Detroit where Mitchell grew up, and the anxiety that he expresses in this movie is not a fantasy scenario. The movie translates that feeling into thrilling action with dinosaurs, but the numerous scenes of abandoned houses crumbling to pieces, of background characters being randomly killed all over the neighborhood in broad daylight, and the protagonists’ dread that the same violence could target their family at any moment, is precisely what it felt like to grow up in 1980s Detroit.

And Mitchell has very specific points to make about society’s response to those changes. The 1980s provided mass culture with a limited repertoire of role models. The protagonists’ son likes to play with a bow and arrow, à la John Rambo, but once the dinosaurs show up, that weapon proves useless. Pay close attention to a couple of scenes in the first act: first, during a family meal, the daughter remarks on her brother’s annoying boys-will-be-boys attitude, and a joke is made about a massive load of poop that he once made as a baby; the morning after, the next-door neighbor, a guy previously established as a gun-happy jerk, shows up to complain that he’s found a man-sized pile of poop on his backyard, and blames the protagonists. To defuse the situation, the father decides that it will be the son’s responsibility to clean it up. The audience knows that it’s actually dinosaur poop, in a clear allusion to Jurassic Park, but hidden there is also a clever commentary on the role that gun violence plays in constructing the 1980s macho archetype (which Mitchell evidently judges to amount to a big load of poop) and the responsibility that falls onto young men to help dismantle it.

Am I stretching my interpretation too far? Consider a later scene, which I think makes the point even more obviously: a Titanoboa enters undetected through the parents’ bedroom window and sneaks past each kid’s bedroom, even though the doors are open and its presence should be obvious if only they bothered to look. It finds the mother and prepares for the fatal bite, but the son injures it with one of his arrows, giving his mother a snap-instant opening to fight back. Note that (a) this is the only time in the movie that the protagonists are attacked inside their house, and (b) this is the only time in the movie that the son’s weapon is good for something. This scene is a metaphor for sexual violence. The real Titanoboa was a snake, but in the movie it’s portrayed with a smooth, off-white skin that makes it look like a gigantic penis. When it’s about to attack the mother and opens its mouth, its tongue looks nothing like a snake’s tongue; it looks unmistakably like female genitalia. The point here is that sexual violence can go on undetected inside your own house (starting in the parents’ bedroom and spreading from there), even when it should be obvious, and women shouldn’t have to fight it alone without the help of male power.

It would be irresponsible and pointless to try to speculate on which of these horrific social scourges were specifically part of Mitchell’s lfe, and in the movie itself he takes pains to let us know as much: the mother has been writing a novel in her free time, in which she describes an unhappy housewife who plans to abandon her family, but she makes it clear that her urge to explore those feelings through her art doesn’t mean she’s describing herself. The End of Oak Street is 1980s Detroit as Mitchell saw it, and it’s there to make us feel like it felt for him. The fact that our heroes escape the prehistoric Earth through a shiny spherical bubble, like in the Terminator movies, gives us the last key for interpretation: whatever his personal hell, science fiction presented him with a way out. Just like it was for so many of us who grew up in the tumultuous 1980s, science fiction was how he escaped.

Nerd Coefficient: 8/10.

POSTED BY: Arturo Serrano, multiclass Trekkie/Whovian/Moonie/Miraculer, accumulating experience points for still more obsessions.

Monday, April 20, 2026

Film Microreview: Good Luck, Have Fun, Don’t Die

Will we be able to prevent the end of the world if we’re having so much fun with it?

Just like Nineteen Eighty-Four presented a dystopia of absolute control sustained by brutal coercion, whereas Brave New World showed it was easier to sustain it by seduction, the film Good Luck, Have Fun, Don’t Die asks us to imagine a Skynet that intervenes in the timeline to ensure its own existence, but instead of bothering with assassin robots to enforce its violent rule, it preemptively lures humankind into passive obedience via irresistible apps and delightful virtual environments. This time, the scruffy resistance fighter who jumps from the future to prevent the machine takeover doesn’t come with the warning that AI will seize the bigger arsenal, but that we will be too absorbed by our phones to do anything about it.

This time traveler doesn’t bring the most persuasive sales pitch. At the start of the film, he randomly shows up at a diner and asks who among the present is willing to join him in his unspecified quest to save the world. Understandably, no one believes him. In his defense, let’s keep in mind that he’s given the same speech at the same diner over a hundred times, and it’s always ended in disaster, so by now he’s tired of pleading. For some reason, he’s convinced that that place contains a set of people with the precise combination of skills that will help his mission, and in all his attempts, he’s yet to find the right selection of team members.

What follows from that point on is a dual narrative structure: on one thread we watch the improvised squad of heroes clumsily and hilariously evade police cars, masked gunmen, paid actors, a flashmob of hypnotized teenagers and a certain nightmarish monstrosity I won’t spoil, while on the other thread we watch the respective backstories of some of our heroes, who have already had some unpleasant experiences with the convergence of digital trends that will result in AI’s tyranny. In those flashback segments we learn about addictive videogames, consciousness uploading, a clandestine cloning business, the trivialization of school shootings, the omnipresence of militaristic propaganda, the difficulty of living off the grid and a terrifying form of mass mind control—one third of this movie has enough material to fill a whole season of Black Mirror, except with an actual sense of humor and sans the nihilistic posturing.

The time traveler’s mission turns out to be rather straightforward; the hard part is getting from point A to point B in one piece. Most of the film’s entertainment value comes from watching complete amateurs die in ridiculous ways. And that’s an obvious point of self-critique; you can’t write an action script about the toxic potential of entertainment without acknowledging your complicity in the problem. Accordingly, the time traveler warns against the easy promise of a neat plot with a satisfying ending, which is the AI’s favorite way of distracting humans from their oppression. And the film itself avoids giving us a happy ever after; the ending gives very strong hints that the AI has far more control over the events than the time traveler realizes. Maybe that’s the most ingenious form of propaganda: letting us enjoy a story where we believe we have a fighting chance.

Nerd Coefficient: 7/10.

POSTED BY: Arturo Serrano, multiclass Trekkie/Whovian/Moonie/Miraculer, accumulating experience points for still more obsessions.

Wednesday, April 15, 2026

Festival View: IT'S HARD NOT TO BE ROMANTIC ABOUT TIME TRAVEL

Sometimes, a title hides the way the film you’re about to watch will move. Other times, it says exactly what kind of world you’re about to step into. This latter segment is the realm in which It’s Hard Not to be Romantic About Time Travel falls into. 

The premise is simple: an ex-con named Swan’s weed-loving best friend Randall has decoded the secret to romantic time-travel that has been hidden in the film Somewhere in Time. To combat this secret information from getting out, the rest of Hollywood has flooded the zone with their constant stream of impossible time-travel films. He’s deduced that the real secret to time-travel hides within copious amounts of marijuana, falling asleep, knowing what someone looks like and where they’ll be at some point in time, and love. This he uses to go back to the party that was taking place in the house where Randall lives at the same time as the robbery Swan was framed for. There, Swan meets an incredibly charming young true crime podcast aficionado who apparently likes ‘em a little scruffy. They flirt and try to “solve” the crime. Well, they mostly flirt and make brief mentions of the crime. Randall spends the time eating edibles and having adventures...and being chased by “the golden girls.”

If this sounds like a lot to pack into twelve minutes, you’re right, but the script by director Michael Charron is just about perfect and hits the beats at every moment. It’s a remarkable act of content stuffing, especially when he’s also able to give things time to land with appropriate impact. The direction is incredibly solid, and the cinematography and editing by Steven Gunter only helps put the entire package together in a way that feels both polished and immediate. That’s a fun realm for a work of fiction that literally dwells in the not-so-distant past. Production wise, it’s a simple series of locations made to feel foreign through character interaction, which probably speaks to the actors ability to play the room. 

Let me explain:

There is a genre-acting theory that a character makes the setting. If a character reacts to the environment in a way that shows the foreignness of what is otherwise a normal situation, it is what’s establishing the setting far more than any prop or piece of set design. Hence an actor can change a romance into a horror film, a science fiction film into a stoner comedy. That’s what’s going on here, because there are elements of romance, stoner comedy and science fiction all roller-up into a single, tight, twist-ended package, and there is a character who is embodying each of those settings with their performance in the piece. Randall provides the stoner comedy with not only the prodigious amount of herb he eats, but by a reaction to the world that is a little bit Cheech and a whole lotta Chong. Swan delivers the romance by his focus on the new woman he’s just met at the expense of the weird, messed up situation he’s in vis a vie his time travel. Liv provides the science fiction by reacting to the world she finds herself in with a happy mix of confusion, disassociation, and utter reaction. They are creating different genre settings within the same visual frame. I love that. 

And I should mention that Liv, played by Alyssia Rivera, is absolutely eye-gluingly perfect in her role. She’s insanely charismatic, and certainly out of Swan’s league, but more importantly, she’s believable in a world where suspension of disbelief is exactly as difficult as the plot it works in. None of this should be easy to accept, but somehow she makes it feel so incredibly natural. We tie into Liv, and her placement in the universe (multiverse?) is one of the most important drivers of the story.  She’s an actress to watch.

I would be remiss to not mention that another film I’ve written of lately, Fireflies at Dusk, dwells in the same cinematic region. In fact, it turns out that the filmmakers know each other. They both reference, obliquely in the case of Fireflies and explicitly here, Somewhere in Time. Both make excellent use of the idea of that long-ago premise to explore contemporary cinematic ideas. Really, there’s just no way an audience who likes to laugh would ever reject either of these. While Fireflies at Dusk is about the class between past and present, It’s Hard Not to be Romantic About Time-Travel is far more about the actual petty complications of time traveling stoners, a problem that we are certain to encounter as the technology becomes available and decriminalization spreads ever-wider. 

I will also say that this is a film that shows things like Dude, Where’s My Car are valid expressions of science fiction. I have long held that to be not only true, but vital to a genre that often eats its own tail and says that it’s reinventing itself. Science fiction comedy does not always have to be high-brow (like Buckaroo Bonzai) nor even middle brow (like Teenagers from Space) but can comfortably sit among the types of comedy that appeal to smart teens and 50-somethings who occasionally run Pineapple Express-Ted double feature evenings. I love when we still have to think, but might still get a classic He’s so wasted! Laugh out of things. 

Keep an eye out for this one. 

--

Chris Garcia - Archivist, curator, festival programmer, and professional wrestling enthusiast. @johnnyeponymous

Monday, February 16, 2026

Film Review: Arco

Look up and make a wish

First we have the far future. People live on platforms above the clouds, where they practice subsistence farming. With the help of multicolored robes adorned with pretty diamonds, they routinely travel to the prehistoric past to recover samples of usable species; there are hints that something caused an ecological catastrophe that made the surface unlivable. The family we follow has a girl and a boy, but the boy, Arco, is still too young to join the time-traveling expeditions. Because it’s a human universal, even after the end of civilization, that kids have an instinct for getting in trouble, the boy steals a suit and attempts a time jump on his own. As can be expected, he gets lost, and thus we have a movie.

Then we have the not too far future. The environment is still in the middle of falling apart; one day can bring a killer hurricane and the next a massive forest fire, and the solution of rich people is to have retractable glass domes built around their houses. That way you can have your dinner in peace while nature rages outside. The family we follow in this era has a preteen girl, a baby boy and a robot nanny. The parents are perpetually busy at work in some other city, and the girl, Iris, is tired of feeling lonely. So fate fulfills her wishes one day, when Arco crash-lands in her neighborhood.

The plot of the French animated film Arco brings to mind E.T., with the strange visitor hiding in a child’s house until they can return to their parents. The main difference in this case is that Iris and Arco can talk to each other. She’s excited about showing him all the cool things of her modern life, but he’s rather guarded about how much of his time she can be allowed to know. This dynamic only gets a brief time to develop before we have adult authorities, mysterious stalkers and natural disasters converging to get in the way of this adorable pair.

A curious contrast to the beauty of this moment in the kids’ lives is the stunted development of the trio of stalkers who jump out of nowhere to find Arco and obtain proof that time travel is real. They’re introduced as antagonists, but soon enough their clumsiness neutralizes any threat they may pose, and they spend the rest of the movie looking goofy and obstructing our heroes’ quest for no good reason. I hear many viewers enjoyed these characters; I found them mostly annoying.

One feature that stands out about the overall tone of Arco is how obviously it’s not an American or Japanese cartoon. It’s far too common for children in American cartoons to be overly expressive of their emotions, whereas children in Japanese cartoons can sometimes speak with such deep introspection that believability is stretched. The two lead children in Arco come off as more relaxed in their inner life, which makes the stakes feel starker later, when it’s time to panic. The naturality with which they let themselves feel their emotions ends up being key to the gradual way these two start falling in love without having a clue of what romance is.

There’s an element of irony in the suggestion that Arco’s description of the post-disaster world will inspire Iris to get to work to mitigate the disaster that in her time is still ongoing. But her success is more visible in the personal sphere. Her family life is strained because she almost never gets to see her parents, who work a lot to afford the storm-proof house where she lives. When one looks at the family Arco comes from, and the magnitude of the effort it takes for his parents to find him, the implication is that Iris changed a society where parents rarely spend time with their kids into a society where parents move heaven and earth to see them. This side of the story is more impactful than any environmentalist lesson that could be read in the plot. Viewers probably already know the dangers that surround us, so Arco can just show the full extent of the climate crisis without turning preachy; the images suffice.

The gorgeous animation and the careful balancing of tension and humor highlight the small tragedy at the core of the story: two children having a wonderful, one-in-a-lifetime experience whose full meaning they can’t yet grasp. They just know something special is happening to them, and they don’t have a name for it, and it will take them decades of growth to appreciate those fleeting days of magic. The part of the movie’s ending that is happy gives both Iris and Arco a blunt reminder of the cruelty of time, a hard truth that not even time travel can fix. That’s the thing about growing up: if it tastes bittersweet, you’re doing it right.

Nerd Coefficient: 9/10.

POSTED BY: Arturo Serrano, multiclass Trekkie/Whovian/Moonie/Miraculer, accumulating experience points for still more obsessions.

Thursday, February 12, 2026

Festival View: Fireflies in the Dusk

Comedy science fiction takes many forms. Thoughtful (if strange) scifi like Buckaroo Bonzai Across the 8th Dimension sits right there alongside the more intellectually down-market (but no less enjoyable) Teenagers from Outer Space. That comedy can exist across that spectrum isn’t shocking, but it’s surprising when something lives on both those lines at the same time.

And Fireflies in the Dusk has entered the chat.

The story is actually fairly simple: a 19th-century woman, Charlotte, has discovered that her desk has a temporal connection to a credenza in an ad agency office in 2025. Through letters exchanged via this unusual method, she has met her man Zack, technically a DudeBro, and she’s in love from the letters he’s been sending through the cabinet to her. When she is about to be forced to marry Cecil, a right-proper English gentleman, she chooses to go through the desk and be with her true love in 2025.

And, of course, Cecil follows.

The situation arises where Charlotte and Zack become a 21st-century couple. Cecil and Zach’s boss, Martin, also come together in a lovely sort of twist where Cecil discovers everything from GRINDR to Showgirls.

Of course, things go about in a strange and weird way, and the ending is a wonderful, twisted, utterly appropriate comedic finish.

The first thing is that everyone simply accepts the idea of a credenza that is a time portal, and that passing between the time periods. It’s an absolutely bizarre possibility, but everyone’s basically just “yeah, whatever” about it. That is what I love about science fiction comedy, when the unexpected becomes the completely blasé. That’s a key to genre acting, to be able to play off the strange and interact with a new reality in a natural way. Everyone in Fireflies in the Dusk manages that, with special note going to Emily Goss, whose work I’ve admired since I first saw her in the lovely horror film The House on Pine Street. She’s hilarious presenting a Charlotte that is utterly of her time and finds herself settling into her new one slightly uneasily. Her role at the end is a delightful twist in tone. She provides the backbone of the story.

But it’s Hale Appleman (probably best known for his role in The Magicians) as Cecil who absolutely kills every second on screen. He’s deadpan, but he delivers even lines like “Have you heard of poppers?” with nothing more than a late Victornian Gentleman’s droll. He’s great, and his boyfriend played with absolute dead-on comedic energy by Drew Droege (of Drunk History and Chloë Sevigny imitation YouTube videos) gives the flip side to the Zack-Charlotte relationship.

It’s a perfect little seventeen-minute experience that could be chock-full of fascinating ideas. If time travel is possible through household goods, exactly how many people take the journey? Is it a manufacturing glitch, or a planned feature?  Are there repercussions? What exactly is the mechanic that makes it possible?

Now, these questions exist, but that’s where the trick happens: we’re not here to have meaningful thoughts about time travel; we’re here to see what these two fish out of timestream’s water do when tossed into the present. It’s a relationship comedy, mixed with an office comedy, all set inside a time travel story. That takes doing, and in such a short timeframe, it’s a near miracle.

It’s a short with such good acting (including a lovely couple of pop-ups by the wonderful Amy Yasbeck) and smart writing, which makes for the fact that the biggest laughs at points are not exactly higher-than-middlebrow. The best of these, and they are pointedly funny, are delivered by the excellent Jade Catta-Pretta. She doesn’t have a huge role, but it’s remarkable.

So this is one of those wonderful shorts that don’t only live in one world, both within and without the story of the story, which is the story itself. It’s not as meta as that makes it sound, but it’s so much fun getting there, you wouldn’t mind even if it was. There are smart references to classics like Somewhere in Time (and the poster is a direct reference to it) and The Lake House, but it still feels fresh because, well, it's not super serious about things. Can't argue with that direction if you've got a cast with the comedic chops to pull it off.

You can find Fireflies in the Dusk on the festival circuit, and it’ll be playing Cinequest in March. You can view a trailer here.

Thursday, November 20, 2025

Anime Review: 7th Time Loop

There's a little bit of everything in this compact time loop/romance/action/adventure

Anime series usually fall into distinct categories: shonen adventure, romance, magic and fantasy, portal adventure, etc. Seventh Time Loop is a fun, compact story that offers a little bit of all the things viewers might want from an anime. Its full title is: The Seventh Time Loop: The Villainess Lives a Carefree Life Married to Her Worst Enemy. Although it seems to tell the complete story, the title is intentionally misleading. The protagonist Rishe is not a villain, and her life in her seventh time loop is not at all carefree.

Rishe is a young noblewoman forced into an engagement to her kingdom’s arrogant prince. When false rumors paint Rishe as a villain, the prince denounces her and publicly cancels the engagement. Rishe takes the opportunity to flee and start life anew in an unexpected trade. However, she is eventually killed and reborn into the same moment of the original engagement being broken. In the style of Russian Doll, Groundhog Day, or Source Code, Rishe restarts her life with all the knowledge she amassed from her prior incarnations. In each time loop, Rishe has extended time to build skills, find practical mentors, create friendships, and learn about the world before she dies. Through her various incarnations she learns, with the help of others, to be a maid, a merchant, an herbalist, an academic scientist, a soldier, and other practical tasks, and she becomes stronger and smarter after each life.

In each time loop Rishe’s death is, directly or indirectly, brought about by Arnold, the cruel prince of a neighboring kingdom whose warmongering brings, in various forms, destruction to Rishe. However, in her seventh reincarnation, Rishe has had enough of her fate being controlled by both princes. She tells off her fiancé and jumps from a balcony to escape. She is intercepted by the same prince Arnold, who stabbed her to death when she was a soldier in her last life. Arnold is powerful, sharp-tongued, and stoic, but intrigued by Rishe’s fierce, unladylike behavior. Fascinated, he immediately proposes to her. With several caveats, Rishe decides to accept in the hopes that a closer relationship to her six-time killer may give her insight into him and possibly help her bring peace to the realms.

In many romance anime stories, the protagonist is shy, unpopular, or otherwise insecure, and is constantly dazzled or flustered by the other stronger/more popular/richer person’s attention. In Seventh Time Loop we don’t have that sort of unbalanced dynamic. Rishe is smart, physically strong, and very clever. Arnold is the same. Arnold is confident, although stoic, and he knows Rishe is no ordinary princess. Intellectually, Rishe has the upper hand, since she has relived this existence six times. The cat-and-mouse dynamic is reminiscent of the always entertaining The Apothecary Diaries but without the mystery elements. Both characters call each other out when they detect deception or manipulation.

However, the slow-burn, enemies-to-lovers romance takes a back seat to explorations of a range of issues, including class oppression, the role of women, using commerce to help build economic stability, and the unending cost of war. Since Rishe has lived life as everything from a scullery maid to a royal to a merchant to a soldier to an academic, she has insight into options other than war and oppression. But these are the options Arnold feels compelled towards. In each episode she uses one of her past experiences to redirect Arnold.

In addition to Rishe’s time looping, we also get insight into Arnold’s backstory, including how his abusive father shaped his bitter personality and led to a toxic relationship with his troubled younger brother. The story also introduces likeable side characters from various aspects of Rishe’s reincarnations. For those who like action and adventure, there is plenty of sword fighting, palace intrigue, war flashbacks, family drama, and political upheaval. For those who like romance, there is plenty of witty parlor banter (in the vibe of Queen Charlotte), ballroom scenes, and swoon-worthy moments between our bold heroine and her morally gray fiancé. The writers do a good job of painting Prince Arnold as a complex and problematic but still potentially redeemable character. In the vibe of Bon Appetit, Your Majesty, the time travel premise provides a perfect device for subtly redirecting a tyrant.

For fans of The Apothecary Diaries, this is an ideal short series to tide you over until the next season finally drops. But, the storytelling is more linear and direct, and lacks mystery elements or extended moments of introspection. The overall tone and animation style is much more simplistic. And the historical setting means there will be plenty of troubling content to wrestle with without resolution because of the short length of the series. However, despite these limitations, Seventh Time Loop packs a lot of entertainment, social commentary, humor, and adventure into twelve very bingeable episodes. With optimistic, brightly colored animation, and a pragmatic point of view, the series provides balanced storytelling with just enough adventure, moral depth, romance, and humor to keep you satisfied.

Nerd Coefficient: 8/10.

Highlights:

  • Slow burn, time travel romance
  • Clever exploration of social issues
  • Compact, linear storytelling

POSTED BY: Ann Michelle Harris – Multitasking, fiction writing Trekkie currently dreaming of her next beach vacation.

Tuesday, October 28, 2025

Book Review: The Everlasting, by Alix E Harrow

 In order to have a future worth fighting for, you must have a past worth remembering.


Do you remember back in, oh, 2017 or so, when a certain variety of shellshocked well-intentioned liberal looked at the news, wrung their hands in distress, and bleated ineffectually, This is not who we are? People are resistant to changing their opinions on the basis of something as unreliable as mere factual evidence, but still, some facts get through, and some opinions do change. It’s been very clear for a while now that yes, this is, in fact, very much who we are; it’s who we’ve always been; and it’s who we’ll always be, without some powerful work to leave that rut and break a new path.

The Everlasting is a story about the stories nations tell themselves about who they are; and what it takes to change the story, in the hopes that changing the story will change the nation. It is deeply embedded in modern times. It responds directly to the creeping, running, leaping, bounding, racing encroachment of fascism, but it drapes the conversation in the costumes and set dressing of historical fantasy, because every message is always more palatable when we have knights in armor acting out the lesson.

The tale is told by Owen Mallory, a historian by training in the nation/republic/empire of Dominion, which is not at all Great Britain. Before returning to academia, he served as a soldier in the not-at-all World War II against the Hinterlanders, who are not-at-all the rest of Europe. Although Dominion won the war, the conflict — the latest in a long series of similar such conflicts — has left lingering wounds in the nation and the people. Owen himself is scarred across the throat from a wound that did not arise from honest combat, and speaks with a rasp in his voice. Owen’s father has been left a drunk, a frustrated pacifist forever getting into trouble. His political agitations, a produce of his own participation in the previous not-at-all World War I have for years brought shame and scorn upon himself and, by association, Owen. Now, he is joining activists for change within the Dominion, whose increasingly vehement demands are causing embarrassment to the government.

The novel opens with Owen, in the proud tradition of academics everywhere, struggling to write a book in his chosen specialism, the folkloric traditions of Middle Dominion, and especially the legendary founding figure of Una Everlasting, who is not at all King Arthur. Any resemblance between the name of Sir Thomas Malory, who wrote Le Morte d’Arthur, and our own Owen Mallory, is entirely coincidental. One day Owen receives in the post an inexplicable book: a manuscript entitled The Death of Una Everlasting, an apparently contemporary record of the legend herself, written in the hand of someone who knew her personally, loved her, and watched her die.

Owen throws himself into the work of deciphering the book, and the moment he has finished it, he is summoned to a government office, to meet Minister Vivian Rolfe, whose position is at risk as she absorbs the blame for the civil unrest. The nation must remember what it is, she tells him, and the publication of this new, contemporary account of their founding hero is just what the nation needs. Only Owen Mallory, a lifelong devotee of Una Everlasting, can write the translation that will save the nation from descent into factional violence. Then Vivian stabs Owen’s hand with a letter knife. His blood spills onto the book, and he awakens in the past, under a tree, in the presence of Una herself. The book is in his hand, its pages blank. His task, it turns out, is not to translate an extant manuscript, but to write it himself, in the time and place where Una’s story happened.

The first third of this novel seems straightforward enough: a time-travel tale, a nascent romance, a man struggling to reconcile his view of a myth with the reality of a person. He follows Una on her famous quests: to slay the last dragon in the land, to retrieve from its lair the Grail, which is the sole hope of saving the life of her beloved queen and benefactor, Yvanne. He is with her during the last, final betrayal, in which her comrade, the fabled Ancel the Betrayer, stabs her, so that she dies at Yvanne's feet. 

Una's death seems like a logical stopping place for a story that is. . . simpler than I would have expected from Alix E Harrow. All we need is an epilogue, time enough for Mallory to return to the present, process his adventure, and make some grand decision about whether he will serve as a government propagandist for history, given that he now knows the  reality of the past. Except the book is only a third of the way through, Part 1 is titled The First Death of Una Everlasting (emphasis mine) and things develop in ways that are far from simple. 

I hesitate to write more, because part of the wonder of this book lies in following the timey-wimey twisty turns, the betrayals and revelations, and the long thread of cause-and-effect that makes up the history of a nation. But even in that first third we have a skilled depiction of the parallels between past and present, illustrating the inexorable repetition of historical events. The glorious martial campaigns that Una leads in Queen Yvanne’s name mirror the Dominion’s conquest in modern days against the Hinterlands; and although the historical records and modern newspapers both report heroic victories and cries of welcome from the liberated populaces, the actual mood on the ground is very different from reports. The quest to kill the last dragon is justified with tales of dragons’ dangers to civilians; but evidence of that danger seems scarce when you approach the dragon itself. Still, every story needs a villain; and when there are no more dragons to kill, Ancel the Betrayer steps in to serve that role in the national mythology, just as the Hinterlanders do in the present day.

It is hard to control the flow of history so that the sequence of events arrives at a particular desired present. The whole genre of time travel fiction is one long conversation about the challenge of truly understanding cause and effect. But controlling past events is not the only way to control the present. One of the brilliances of this book is its meditations on the types of stories that a nation uses to serve its interest. There are only two kinds of stories worth telling: the ones that send children to sleep, and the ones that send men to war, says Vivian to Owen, and he thinks, There was no God in Dominion; there was only Vivian Rolfe, telling a story. 

A truly powerful story is not created on the spot, however. It must age. It needs the legitimacy of myth and history behind it. Owen, sent back in the past to tell Una’s story, is given the opportunity not only to affect events, but to affect how they are remembered. I’m not entirely sure his final solution is all that different in method from what Vivian wants him to do; but it is very different in its outcome. Do the ends justify the means? There’s an argument to be made in this book that they do. Or rather, at the end I was unconvinced that this argument was satisfactorily refuted. 

This is not necessarily a criticism of the book. Vivian is an extraordinary character, and I found myself at more than one point musing that her side of the story would make a magnificent tale in its own right, far more sweeping and epic in its scope and deeds than the focused, personal narrative we get from Owen. Owen values the individual; Vivian values the nation. Or her version of the nation. Or, perhaps, her view of what the nation should be. This book is not, I think, discussing whether the ends justify the means, as much as which ends those means are pursuing. And it's a hard question. Vivian's ruthless utilitarianism is not a mere strawman argument here. It's given a chance to make its case; and to the extent that you agree that there is a case to be made for it, you might find yourself, like me, wishing that there were a companion novel telling Vivian's story.

But perhaps cliches about ends and means are not the perspective to take here. Perhaps we should turn our eyes to a different idiom. Those who do not learn from history are doomed to repeat it. Vivian Rolfe does not learn. But Owen Mallory does.

Give this book to your friends, your family, your enemies. Propose it at your book group. It needs to be discussed by people who have read it to the end.

--

Nerd Coefficient: 8/10. Well worth your time and attention.

Highlights:

  • Time travel
  • National myth-making
  • Not-at-all an allegory
  • Medieval knights and armor

References:

Harrow, Alix E. The Everlasting [Tor, 2025].

CLARA COHEN lives in Scotland in a creaky old building with pipes for gas lighting still lurking under her floorboards. She is an experimental linguist by profession, and calligrapher and Islamic geometric artist by vocation. During figure skating season she does blather on a bit about figure skating. She is on Mastodon at wandering.shop/@ergative, and on Bluesky at https://bsky.app/profile/ergative-abs.bsky.social

Wednesday, November 20, 2024

Film Review: Time Cut

A weirdly addictive slasher, murder mystery, time travel homage to old-school Disney Channel Movie storytelling

Do you remember what you were doing in 2003? Flip phones, low rise jeans, bright pastels, Kim Possible and Lizzie McGuire. It’s weird to think of 2003 as retro or historical, but for the purposes of this story, it is. Time Cut is a time travel, coming-of-age, slasher drama that takes viewers on a nostalgic tour of the early 2000s while trying to solve a teen’s violent murder by a mysterious serial killer.

The story opens in 2003, with a prologue introduction of the triggering incident: the murder of popular high schooler Summer Field (Antonia Gentry). Summer is at an unauthorized party to de-stress after the murder of three other close friends. While she’s there, a creepily masked killer finds and kills her outside of the gathering. Then the story skips ahead to 2024, when Summer’s younger sister, teen-aged Lucy (Madison Bailey), is living in the shadow of her death. Lucy was conceived after Summer’s death to be a replacement daughter. However, her parents preserve Summer’s room as it was when she was murdered in 2003. Her parents are trapped in twenty years of grief and, as a result, they are simultaneously overprotective and emotionally distant with Lucy.

Lucy stumbles upon a time machine hidden away in the same place her sister was murdered. The time machine is inexplicably just sitting there in a public location, barely out of view. She inadvertently triggers the machine and accidentally ends up in 2003 just a few days before Summer’s murder. Lucy gets a chance to meet her long-dead sister and see the reality of who Summer truly was rather than the idealized version portrayed by her parents. While there Lucy meets brilliant and nerdy Quinn (Griffin Gluck), who becomes her confidant, she meets Summer’s inner circle of obnoxious, self-absorbed bullies, and she gets caught up in the serial killer chase while trying to solve the murder mysteries and trying to get back home. As is often the case in stories like this, viewers will need a willing suspension of disbelief, not for the fantastical elements, but for the practical ones, such as why the time machine is so easily located and how Lucy is surviving financially in the past.

Time Cut feels like an old-school Disney Channel movie (except done as a slasher film with time travel elements). The film leans heavily into the post-Y2K teen drama style of acting and storytelling. Summer is the popular girl with one quiet friend, Quinn, whom she exploits. Summer and Lucy bond over teen angst, and Summer, bewildered by Lucy’s boxy 2024 pants, decides to give her a fashion makeover, complete with upbeat movie montage music. The sweetness of the time-loop sisters’ budding friendship is contrasted with Summer’s intense obsession with remaining popular. As a result, she is complicit in the cruelty of the bullies against Quinn, despite their longtime friendship; she’s willing to use Quinn to cheat on her homework; and she hides her feelings for her friend Emmy. The cutesy teen elements are also deliberately contrasted with the ongoing threat of the serial killer and the succession of violent, on-screen murders. Fortunately for the squeamish, the gore is kept to a minimum, and some (not all) of the scenes are cut away.

The film does a surprisingly good job of keeping viewers guessing until the very twisty ending. Time travel films always ask the same questions about whether we should change the past and what will be the fallout from doing so. Time travel stories, like vampire stories, typically have a universal set of rules that can’t be broken without consequences. Time Cut opts to acknowledge, and then do away with, some of the traditional time travel rules. As a result, we never quite know what to expect as the characters navigate the murder mystery they are trapped in.

Time Cut does not always have the best storytelling. There are plot holes, inconsistencies, and story elements that will require a willing suspension of disbelief. But, despite these shortcomings, it does manage to be confusingly addictive all the way to the end. And it provides a healthy dose of turn-of-the-century nostalgia.


Nerd Coefficient: 6/10.

Highlights:

  • Low gore
  • Twisty plot
  • Nostalgic appeal

POSTED BY: Ann Michelle Harris – Multitasking, fiction-writing Trekkie currently dreaming of her next beach vacation.

Friday, November 15, 2024

Book Review: To Turn the Tide by S. M. Stirling

An argument about the Roman Empire that masquerades as a time travel into a alternate history novel.

It’s not often that one finds that the end of the book is what a reader might consider reading first. Usually an afterword of a book is best read in the aftermath of the book, when the reader’s thoughts can gel and coalesce and get a peek behind the curtain. It has happened, though, that said peek behind the curtain feels like it is oddly placed, that it should be in a foreword, or if it was a standalone piece altogether. Or, that the afterward and its arguments is the dog, and the book is the tail. 

In this context I want to talk about S.M. Stirling’s To Turn the Tide. 


But let’s go back to the end of the book before we get into the meat and potatoes of the actual book. The title is “For Nerds like Me: Concerning Technological Innovations and Time Travel”. Stirling begins with what is exactly on the tin, talking about works such as Lest Darkness Fall, The Man who Came Early, A Connecticut Yankee in King Arthur’s Court and others. What follows is a long essay on the practicalities of what and how history and technology could be changed. There is a lot of discussion (which winds up in the book by the characters themselves) about the practicalities of providing technological innovation, and what kinds of innovation can be brought. There is also a lengthy discussion of the history of the Roman Empire at the time of the Marcomannic Wars in terms of society and technology and its impending fall. Oh, and for good measure, mentions of the mutability of history in general


But the thing is, this afterward is written in a tone and style as if you hadn’t actually just read the book itself, which I found peculiar. The ending of the essay even says “To find out more, you will have to read To Turn the Tide and its sequels”. And while the essay sets a lot of things up, it remains in terms of characters and plot mostly non-spoilery. It’s an academic argument from a non-academic on a number of levels that the book seems to have been written once the afterword was done, to see what it would look like as a story, rather than an essay.


And so we can now actually turn to the book that seems to put its own afterward into practice. 


To Turn the Tide starts in early 2030’s Vienna, where a scientist has invited several Americans to his house. They all have gotten to Vienna and the House before the world has decided to go to hell. As they learn the professor has built a time machine, a global thermonuclear war of the highest and fullest order breaks out, and a fusion bomb dropped on Vienna activates the machine and sends the professor and the Americans to 165 CE. The Americans are not murdered (although the professor does die) thanks to the intervention of a merchant who decides not to rob and kill the stunned mysterious travelers who seemed to fall from the sky. With the merchant’s help, the Americans get themselves on their feet, find that the Professor had packed a lot of money and gear (it was clear he was going to bring them all back before the bomb forced his hand) and now they have to make a life here. Going back or avoiding changing history (à la the concerns in Island in the Sea of Time) are impossible, given the nuclear war. They have to make the best of it. But they know a bunch of the outlines of history, and know in the next couple of years, a massive German invasion is coming (the Marcomannic Wars). Arthur and his friends decide they need to survive, and to prop up Marcus Aurelius and the Roman Empire... and keep it from sliding downward (they’ve seen Gladiator, they know who Commodus is). And so a story begins as the Americans try to use the money and goods they have (including a lot of seeds, of things like potatoes, chilies and tomatoes) to introduce positive change for the Empire, starting in Pannonia.  And, Arthur knows the formula for gunpowder.


The book is very heavy on its historical and technological arguments, and of course the nuts and bolts of trying to bootstrap technological changes from the wheelbarrow to gunpowder. This means the characterization of the characters is a bit lacking. Arthur Vanderberg, who soon becomes Artorius, gets the most of the book. He’s the veteran, and as the book goes more and more oriented toward the war with the Germanic tribes headed into Pannonia, he gets more and more screen time, he is the hub that the other Americans run around. It’s no surprise that when the Americans’ place in the world goes up, he’s the one that’s considered the leader and rises the farthest and highest. We really understand his deal, but we get lesser and varying degrees of motivation and drive from the others. One of them, Filiipa Chang, gets a same sex relationship that looks like a deliberate inversion of a relationship in another Stirling castaway in time novel, Island in the Sea of Time. Two of the other Americans not very convincingly and later in the book pair off with each other, leaving one unattached completely.  Given that intimate relationships are the major way the book drives character development, the book falls down significantly on that score.


There is a lot of playfulness, though, with the characters even given that thinness here with the Americans making lots of movie and book references and having a mentality that readers can identify with. Unlike a lot of previous time travel castaway novels, this is a novel where the characters come to terms with it immediately, and they have done the reading and viewing, as it were (the aforementioned Lest Darkness Fall gets explicitly talked about by the characters). There are other fun bits too, as when the Americans, now that they have tomatoes and chilies, decide to introduce the Romans to Texas pit style barbecue...and the Romans go gangbusters for it. There is even a cameo by a character from another time travel novel that is set in the same time and place that I will allow the reader to find and discover. I didn’t recognize her at first, but later, when I re-read the section, it's obvious who it is. 


Marcus Aurelius himself becomes a character in the book, with a point of view. The book has, as many people interested in him do, a bit of a crush on the man, as he is clearly more intelligent and clever than many of those around him, and he comes to accept the strangers with their newfangled ideas far more readily than perhaps reason would allow. I get the feeling that out of the “Good Emperors”, Marcus is clearly Stirling’s favorite. And Verus, his co-emperor, is definitely depicted as a slacker nobody remembers (to be fair, even today, most people who know Marcus Aurelius don’t even remember Verus was co-emperor with him until he died of the plague). 


The action sequences, and they get bigger and more prominent as the book goes along, are a draw for readers who like that sort of thing. Are you the kind of person who saw the battle at the beginning of Gladiator (a movie the characters have seen!) and thought “adding a primitive gun barrage to this fight would make it even cooler?” If that is the case, then there is a lot for you to love. There are long stretches of the book that are ticking over technological changes and development, and then there is the sharp shock of war, described in bloody and serious detail. War is definitely hell. Even as Arthur tries to develop primitive gunpowder weapons, he can’t get the Romans to Napoleonic level technology where gunpowder weapons are everything in a battle (the book is heavy on how much things can change and how much materiel can actually be produced; it does a great job in showing the gunpowder weapons as a force multiplier but not the be all of warfare, but Stirling has a great admiration for Romans, and has the characters point out how easily the Romans borrowed technological ideas from rivals and neighbors, and so they take up the gunpowder weapons similarly).


But is the book worth reading? Who is this book for? I think this book is for the kind of people who would read that afterword first, and would be excited to see it in action. It’s a book that, with its afterword in the lead, is making historical arguments about the Roman empire, technology and history, with the fates or even development of the characters as somewhat of a secondary concern. In some ways it is a definite evolution of some of Stirling’s thought given his previous time travel, alternate history books, showing development of his thinking on how things could be changed, but in other ways, there is a bit of a regression on the character front. Arthur and his friends don’t quite stand up to, say, Captain Alston and the islanders of Nantucket in terms of memorability, save for Arthur. 


I personally enjoyed the book, given its focus on alternate history, history, and thinking about a subgenre and the practicalities of time travel, changing history and a reconsideration of the reign of Marcus Aurelius and the Roman Empire. It’s not a book for those who are deeply invested in the characters and their lives and growth and development as much, I am afraid. 


--


The Math

Highlights:

  • Intensely interesting worldbuilding and piece of life in Pannonia 165 CE as the Americans are dropped into it.

  • Deep consideration of the problems of technological change and development and theories of history

  • A Baen cover that doesn’t hurt the eyes

  • Notably weak on characters, even the lead. 

My rating? That's tough. For me as a writer, it hits a solid 8 out of 10. If the characters had more depth to them, it would be an easy nine. But the characters really drag down the final score a whole point. And if you aren't interested in time travel, the problems of the Roman Empire, et cetera, that 8 score is generous and this book is probably Not For You. (See what I mean?)

Reference: Stirling, S. M.,  To Turn the Tide  [Baen, 2024].

POSTED BY: Paul Weimer. Ubiquitous in Shadow, but I’m just this guy, you know? @princejvstin.

Monday, September 30, 2024

Double Feature: Nevermind, Rewind

When death is cheap, lives become fungible

The 2023 films Restore Point (titled Bod Obnovy in the original Czech) and Aporia (a fancy word for "paradox") both tell the story of a widow grappling with the convoluted ethics of a form of technology that can reverse death. Interestingly, in Restore Point it is maternal feelings that set the whole plot in motion, while in Aporia maternal feelings provide the motivation for the ending. It seems one can't talk about cheating death without involving the creation of life.

In the future world of Restore Point, increased crime in Europe has prompted the mass adoption of periodic brain scanning as insurance against violent death. The service is provided by the government, although the institute that performs the resurrections has begun negotiations to be privatized. The murder of a high-ranked resurrection scientist who incongruously didn't have a brain copy stored in file triggers a protracted manhunt that ends in the not too surprising revelation that the institute itself has been igniting mass panic about crime in order to attract more subscribers and improve the chances of a juicy privatization deal. What's a few false flag terrorist attacks against millions of safely stored customers? Well, the detective whose husband was killed in one of those attacks may have something to say on the matter.

Aporia has a more modest reach, but a deeper emotional punch. Our protagonist has spent the last eight months trying and failing to adjust to widowhood, and she's reaching her wits' end, what with having to raise alone a kid who is crumbling under the weight of grief while the criminal trial against the drunk driver who killed her husband is getting nowhere. As it happens, her husband was a quantum physicist, and his former colleague has finished building their project: a machine that can shoot a particle into the past to create a mini-explosion. Yay, we can give the drunk driver a stroke before he kills anyone. Boo, the drunk driver had a wife and a kid of his own. Yay, we can continue violently altering the past to improve that family's life. Boo, the butterfly effect has decreed that our protagonist now has an entirely different child. Should she keep detonating the past to try and set things right this time?

In both movies, the lead casting is impeccable. As the detective in Restore Point, Andrea Mohylová walks the tightrope of a righteous champion working to protect a system that broke her life. Her performance conveys an unstable fragility built of learned toughness barely containing a deluge of unprocessed fury. (It doesn't hurt that the makeup department gave her a look uncannily reminiscent of Agathe Bonitzer, who did a phenomenal job in the French technothriller Osmosis.) Where Mohylová's acting style in Restore Point is controlled, understated and reliant on implied meanings, Judy Greer gives us in Aporia an unbridled ride through all the feelings. Her performance glides like a kite in the breeze, and generously invites us to glide with her, from brokenheartedness to despair to disappointment to shock to disbelief to ecstasy to bliss to remorse to compassion to hesitation to resolve to panic to horror to shame to scruples to resignation to bittersweetness. Her inner arc is an open book the spine of which holds the movie's entire edifice.

To the extent that a work of art expresses a stance about life, it's useful to ponder for a minute how we go about dealing with life. There's a theory in social psychology that proposes that the bulk of human culture revolves around trying to placate the fear of death. Our dreams, our traditions, our laws, our vocabulary, our desires, our civilizations—it's all an anxious effort to not have to think about death, to keep the inevitable out of sight. According to this theory, the always present, always ignored certainty of our coming death is why we make art and make love and make war. It's why we went to the moon and defeated smallpox. It's what makes the world go round.

And yet, over and over again, stories that imagine victory over death tend to add the complication where judgments begin to be made on the question of whose lives are disposable. Instead of turning you into the savior of the world, a technology capable of reversing death would force you to triage. Once you have control over death, every death you passively allow is one you're responsible for. You can either pretend to not see this power or embrace it with open eyes, and both alternatives are morally outrageous. In Restore Point, it's a utilitarian calculation on a mass scale: a few random victims for millions of terrified customers. In Aporia, the calculation is personal: this one guy's life is worth this other guy's. Traditionalists will protest that by claiming mastery over death we would lose our humanity, but more probably it's claiming mastery over the worth of life that does the deed. It's the dilemma faced by every self-proclaimed savior of the world: the unthinkable, unavoidable choice of whom not to save.

--

Nerd Coefficient:

Restore Point: 7/10. There are some plot holes that hamper suspension of disbelief.

Aporia: 9/10. Keep your box of tissues at hand.


POSTED BY: Arturo Serrano, multiclass Trekkie/Whovian/Moonie/Miraculer, accumulating experience points for still more obsessions.