Friday, April 17, 2026

Film Microreview: Redux Redux

Beware when you fight with monsters…

A serial killer took Irene’s daughter. So Irene killed him. And then she traveled to another universe, hoping to find her daughter alive. But there, too…

A serial killer took Irene’s daughter. So Irene killed him. And then she traveled to another universe, hoping to find her daughter alive. But there, too…

A serial killer took Irene’s daughter. So Irene killed him. And then she traveled o another universe, hoping to find her daughter alive. But there, too…

Irene is no longer the person she knew herself to be. In the film Redux Redux, one of the best science fictional examples of literalizing a feeling I’ve ever seen, Irene is stuck in an endless cycle of hatred, ruminating on her unprocessed grief and pursuing the same quest thousands of times because she feels unable to return to her own life. In every universe she’s visited, her heartbroken counterpart has committed suicide, so she believes (there’s the classic Lie that a protagonist typically believes at the start of a story) that repeating the perpetual hunt for the killer is the only alternative she has left.

In general, this film delivers information in a carefully measured manner. The editing at the beginning, which repeats Irene’s vengeance in a rapid-fire sequence, seems on first watch to be telling a time travel story, and the script is comfortable with letting us sit with that confusion until it’s the proper moment to reveal the actual story.

The multiverse-crossing routine Irene has established for herself mirrors what real life looks like for someone caught in a self-destructive pattern. She no longer keeps a job or friends. She has no other task beyond chasing the killer and making him pay again and again. She has brief flings with the same cute guy from a grief support group in every universe, much like someone may serially hook up with thousands of casual partners looking for the same ideal in all of them.

It’s only when Irene unexpectedly rescues the killer’s next victim that it begins to feel conceivable for her to live for something other than anger.

This other character, Mia, gives Irene a mirror for her own situation. She’s only a kid, but Mia has been bounced from one foster home to another; jumping between universes isn’t any weirder for her. She’s eager to join Irene’s bloodthirsty campaign against the serial killer, and that’s what finally makes Irene realize that the life she’s leading isn’t something she’d want to inflict on anyone. For the first time in too long, she has a reason to stop. The problem is Mia doesn’t want to.

Redux Redux makes efficient use of its minimal special effects to keep its multiversal plot at just the right measure of complicated. Most of the time, it looks like a standard noir tale of self-perpetuating violence, but its allegory for unresolved trauma is never far from view. In the middle of its runtime we follow a side quest that gives us a quick glimpse of a larger underground community of multiversal travelers, but fortunately, it doesn’t draw too much attention away from the central problem about Irene and Mia.

If some horrible harm has been done to you, perhaps you’ve spent your waking hours thinking of the countless gruesome ways you’d like to take revenge. Redux Redux is saying: if you could really do that, if you could enact all your fantasies of getting even, it would destroy you. It would consume your life and leave nothing, and the people who make a living from fueling that obsession are the last people you should trust. And if you find yourself already down that road, saving someone else from it may show you your own way out.

Nerd Coefficient: 8/10.

POSTED BY: Arturo Serrano, multiclass Trekkie/Whovian/Moonie/Miraculer, accumulating experience points for still more obsessions.