Friday, September 13, 2013

Road Rash

the classic returns!

In blog form, anyway. I spent countless hours on this beautiful motorcycle racing game with combat mechanics built in. I first played it on the 3DO, a system barely anyone remembers any more. The gist of the game is that you were in a motorcycle road race with, I believe, twelve or fourteen other computer riders. You could use a variety of weapons including clubs, crowbars, nunchuks, and cattle prods to knock them out of your way in an attempt to finish third or better. Failure to do so meant you had to repeat the race and could not proceed to the next level.

The version on the 3DO had one of the best soundtracks to any video game...ever! It's actually where a friend and I discovered Monster Magnet. It also contained Paw, Soundgarden, Swervedriver, and Therapy?, all of which made for a much more intense driving experience.

evolution


With the popularity of the game, six sequels were spawned over time. The next one that hooked me was on the original PlayStation. As you can see above, the graphics got considerably better on the newer machine, but the 3DO version and its soundtrack will always hold a special place in my heart. That said, I was just as addicted to the PS1 version as I was to the 3DO. I spent hours and hours knocking opponents with names like 'Skid' off their bikes with a chain.


Unfortunately, there hasn't been an original Road Rash game made since the Game Boy Advance put out a port in 2003. Come on, EA! This game is one of the best ever! Get off your duff and make a new one for the next-gen consoles we're all about to buy. Who doesn't want to see another Road Rash? Violence, illegal street racing, more violence. What's not to love? 

this is the end


No, seriously, I'm done writing. There isn't a lot to this game beyond the thrill-a-minute action and the flawless mechanics. They kind of tried to add a story in the later versions where you level up your bike and deal with specific NPCs in order to do so. I'm sure something like that will be required by today's sophisticated gamer. However, as long as you get the racing and the combat right, the rest is just gravy. Hope you enjoyed this little stroll down memory lane. Maybe some new games will come out soon that I can review (sigh!). 

the math

Objective Score: 9/10

Bonuses: +1 for the best soundtrack this side of a Tarantino flick

Penalties: -1 for being maddeningly hard to level up on occasion. Remember back when you just couldn't beat a level, no matter how hard you tried? Well, this was made back then. 

Nerd Coefficient: 9/10 Standout in its category.

Thursday, September 12, 2013

Thursday Morning Superhero

Yesterday marked one of the most bittersweet moments in my time as a comic book fan.  The beginning of the end in Locke and Key.  Locke and Key is one of those rare comics that transcends the medium.  When I typically find a comic that I enjoy I will only pressure my friends who read comics.  With Locke and Key, I would tell everyone I could think of to read this treasure.   I have been thanked numerous times for turning people on to the world of Locke and Key and will hopefully continue to spread the word of this literary masterpiece.  I know it will be a while before we revisit this world at the conclusion of Alpha, but I look forward to the day when Joe Hill and Gabriel Rodriguez bring us back to explore the history of Keyhouse.


Pick of the Week:
Locke and Key: Alpha #1 - I must admit that I was scared to read this issue.  The book sat next to me for most of the day taunting and daring me to crack the cover.  I wasn't scared because a series I loved was coming to its conclusion, I was scared for the well-being of the characters contained in its pages.  Dodge does not pull any punches after he opens the doorway to his sick and twisted brethren and I was honestly terrified as I read this issue.  I will not chance spoiling anything in this issue, but tears were shed, there were moments of celebration, and the alpha key is both a godsend and horrifying at the same time.  In addition to what seems to be a fitting ending to the opus from Hill and Rodriguez, the issue was packed with extras including photos from the filming of the failed pilot.  The bonus material felt like a gift for fans that reminds me of the attention to detail this series has had since its inception.  I am looking forward to the conclusion and to the immediate reread that will follow.

The Rest:
Walking Dead #114 - All out war is one month away and I am looking forward to staying up past my bedtime for the midnight release of issue #115.  In the meantime, the survivors finally chase Negan and his crew off their land and begin to prepare for an attack.  This week's highlight was when Ezekiel's tiger got off his leash for a snack.  Negan once again displays what a lowlife he is in the final bit of dialogue as he describes his gang as the big swinging dick of this world.  He does have a way with words.

Batman and Robin #23.2 Featuring Court of Owls - I was a sucker for the Court of Owls arc that launched Batman into the New 52 and decided to give Forever Evil another go to read more about the Court.  James Tynion IV, who penned many of the short stories in Scott Snyder's Batman run, schools us on the history of the Court and how they have remained in power for so long. We are teased with the history of the first talon, an out of control killing machine who turned on the Court, who is about to be awakened.  I am glad I returned to Forever Evil and will be sure to read part 2.




What I should have read:
Ghosted #3 - It shouldn't be too surprising that an Image title is generating some
positive buzz.  I gave Cloned a chance and had my doubts, but after reading the first trade I might revisit it.  From what I have read about Ghosted, it is a series that is full of secrets and chills that really rewards its reader.  The first two issues are only $1.99 on ComiXology so I may have to give the series a whirl.

Wednesday, September 11, 2013

Microreview [book]: Wool by Hugh Howey

Hugh Howey, Wool [Simon & Schuster, 2012]


The Meat

Wool, by Hugh Howey, is one of those rare, feel good stories in the history of self publishing. Beginning as a self-published short story in 2011, "Wool" was originally released to little fanfare. Slowly but surely, word of mouth spread, and readers and reviewers demanded more. Howey released subsequent sections serially, taking reader feedback into account, and grew his self-published short story into the New York Times Bestseller it is today. The book has been published internationally, and the film rights have even been optioned by Ridley Scott and Steve Zaillian. Even before the book was published by Simon & Schuster, it had already sold more than 400,000 e-books and had been optioned by Hollywood. What a year for a self-published author!  

I must admit, I came late to the party. I would have never even read Wool had a good friend not passed along her copy to me. But boy am I glad she did. Wool is the most memorable story I have read all year, and perhaps the best work of post-apocalyptic science fiction I have read in at least the past few years. 

The story takes place in a post-apocalyptic dystopia, one in which the outside air is too toxic and contaminated to breath. Humanity lives in a huge Silo, one that descends 144 levels deep into the earth. Naturally, the residents of the Silo have built their own traditions, culture, and even religion predicated on the fact that they are the only ones in existence. Yet the culture of the Silo, we find, appears to be almost wholly statist and stratified, with each group serving its particular functions. The machinists, miners, and hydroponic farmers operate mostly in the lower third of the Silo, deep underground. The information technology group is located in the Silo's heart, while the Mayor, the Sheriff, and the official leaders work at the very top. The Silo is wholly self-sufficient, producing what it needs and strictly controlling the population to ensure group survival. Only with someone's death, can a new life be brought into this harshly controlled world.

Any mention of the world outside the Silo is wholly forbidden. And stating a desire to go outside is a death sentence. In a ceremony poignant with meaning, those convicted of wanting to go outside are given their wish: the are forced to leave the Silo and serve as cleaners. They don a bulky protective suit, and use industrial-grade wool cloth to clean off the outside sensors. But unfortunately for the cleaners, the Silo is unable to create suits that can get the cleaners back into the Silo alive. This is humanity's future dystopia. A bleak one indeed.

Wool presents a central mystery, one from which the story's wheels start spinning. Despite the fact that cleaning is a death sentence, each and every cleaner nonetheless methodically cleans off the sensors before succumbing to the toxic environment outside. Why, with this assured death sentence, do they do their jobs without fail? Why not resist, or refuse?

The story takes shape from this central mystery. And the answer takes the reader deep within the Silo, into the depths of its working machinery, into the intriguing existence of IT in a world that doesn't seem like it should support such technology, and into the far reaches of its political and cultural life. Of course, to get deep within the Silo, the reader must travel down vast, spiraling staircases, as the Silo made room for no elevators. At first, this struck me as odd and rubbed me the wrong way. But midway through the book, it becomes obvious as to why the Silo's floor plans include no elevators. The difficulty of traveling through the Silo is what makes the adventure so much more interesting, and the cultural and political differences between sections of the Silo more believable.

Toward the end, the book becomes somewhat predictable, and the ending leaves a bit to be desired. Nonetheless, Howey presents likable characters making the most of (or sometimes going crazy in) their dystopic, difficult-to-imagine environment. In the process, he tells what might otherwise be seen as a tale of the morality of immorality, and the difficulty of removing the wool once it has been pulled over one's eyes.

I dare not say more about the plot. Doing so would ruin the excitement that this book provides.  Read, and discover for yourself.

Highly Recommended.

The Math

Baseline Assessment: 9/10

Penalties-1 for always making me think, "why are there no elevators in this silo"?

Bonuses: +1 for making me realize, midway through, why there are no elevators...

Nerd Coefficient: 9/10 "Standout in its category"

Tuesday, September 10, 2013

Microreview [film]: Oblivion

Oblivion [Dir. Joseph Kosinski, 2013]


The Meat

The thing about doing reviews as a side project to real life work is that it’s easy to just pick things you figure you’ll likely be interested in. More often than not, that’s at least partially true, which means that I rarely get the “pleasure” of reviewing something that I’m more likely to dislike than like. Thanks to a 20-hour journey from Indonesia, and the airline's rather extensive collection of films on demand, I found myself in the position of wanting to watch a film, but not wanting to watch a film on an airline screen that I’d rather see on a regular TV with, you know, adequate sound.

The choice came down to After Earth, a scientology-inflected Will and Jayden Smith vanity project, and Oblivion, which as far as I knew could have been a scientology-inflected Tom Cruise vanity project. I decided to go with the classic Cruise—after all, he’s a master of picking watchable-but-not-very-good SF films to star in. I figured watchability would be a good thing. And besides, if you’re going to be indulgent, best to not get the kid involved, right?

Oblivion starts, ominously, with a voiceover. Now, voiceovers are generally problematic—the equivalent of the egregious infodump in fiction. They relay information in an uninteresting way, and for the most part, reduce the quality of storytelling. That doesn’t meant they are always bad—the one in My Life as a Dog is awesome. But pretty much every other voiceover ever has sucked. The one in Oblivion sucks bigtime.

With that out of the way, we are introduced to Cruise and Attractive British Girl. Maybe it’s because of engine noise, but I don’t think I heard her name. Or if I did, I instantly forgot it. I decide to call her Attractive British Girl because that's basically her character in a nutshell--she's attractive and she's British and not much else. I also can’t remember Cruise’s name. I just know that he’s Cruise and he’s wearing a Yankees hat. Maybe his name is Jack? For some reason I think his name is Jack, but, frankly, it’s not really important. He’s sci-fi Cruise. You know this man. He’s busy repairing drones, which seem to be much more capable of taking out these alien dudes than Cruise is. The alien dudes look cool, and are called “Scavs,” but whether that’s short for “Scavengers” or “Scandinavian Chavs” is not clear.

The world Cruise, Attractive British Girl and the drones inhabit is a sad and bleak one—nuked, as it happens. Thankfully dron repair appears to be just a temporary assignment, something Cruise and Attractive British Girl have to do before returning to Titan, at which point others will come repair the drones. Only they don't seem to know much about anything, because their memories have been wiped. Still, Cruise has these flashes back to a life before the war. And hold on...what's this? Cruise has found a growing plant! And a book! He visits his cabin in the woods and listens to Led Zeppelin! Oh the symbolism!

Then a bunch of stuff happens, which I won’t recount for you. A lot is cobbled together from other sci-fi films, as well as sci-fi video games, giving Oblivion a tropey, Spielberg-minus feel to it. And there are some seriously facepalmy elements as well, such as the painful (voiced-over) speech at the end and the aforementioned visit to the cabin in the woods. The worst part, though, would be basically anything involving Morgan Freeman, who is unfortunately cast as Cruise’s “Magical Negro.” If you don't get why this is problematic, read this quote from scholar Matthew Hughey (culled from the wiki page I linked to):

[His/her] powers are used to save and transform disheveled, uncultured, lost, or broken whites (almost exclusively white men) into competent,successful, and content people within the context of the American myth of redemption and salvation. It is this feature of the Magical Negro that some people find most troubling. Although from a certain perspective the character may seem to be showing blacks in a positive light, he is still ultimately subordinate to whites. He is also regarded as an exception, allowing white America to like individual black people but not black culture.

If Oblivion is a fairly drab sci-fi story populated with uninteresting characters and marred by one egregious racist trope, it’s at least designed well. Bad sci-fi design irritates the shit out of me, and abuse of CGI tools to make things look ridiculous and overcomplicated is the scourge of today’s sci-fi film (see: Romulan ship in Star Trek). Nearly everything in Oblivion looks cool, looks plausible and isn’t overdesigned. I like that. The score is good too, and there's a great M83 track at the closing credits.

Cruise acting taller than Super Hot European Woman* 
And you can see glimpses of the very good film Oblivion wants to be, and almost is. The introduction of Super Hot European Woman (to the dismay of Attractive British Girl) and Jaime Lannister helps, because they are both very good looking. Plus the film is generally well paced. Actually, despite the problems, it ended up being just enjoyable enough. Not great, and not even good--but certainly watchable and, as such, a decent way to pass a couple hours on a long plane ride. In other words, a perfectly mediocre film. I don't think I'd ever seek it out again, but if it were already on TV, I might not change the channel. Maybe.

The Math

Baseline Assessment: 5/10

Bonuses: +1 for top quality design; +1 for no CGI abuse; +1 for the score, plus a great M83 track at the credits.

Penalties: -1 for all the tropeyness and cornball Spielbergisms; -1 for badly drawn female characters; -1 for the “Magic Negro” character; -1 for the fucking idiotic voiceovers.

Nerd Coefficient: 4/10. "Tolerable on a plane."

** Source.

Monday, September 9, 2013

Microreview [TV]: Scooby-Doo! Mystery Incorporated, Season 1


The Meat

Let's not beat around the bush: there has been a lot of bad Scooby-Doo. As a matter of fact, even if we grew up loving Scoob, re-watching the original series (arguably the best there was) as adults holds pretty much nothing but nostalgia value. But Cartoon Network managed -- however briefly -- to give us the best Scooby-Doo series ever, in the form of Scooby-Doo! Mystery Incorporated. Let me be clear, this show isn't "Good for being Scooby-Doo," it's just good television, period. Look, I mean it's not Breaking Bad, but if you're a fan of smart animation, this one should be on your list.

There are a lot of elements familiar to the Scooby-Doo formula here, like the weekly bad guy in an impossible costume with an asinine plan for revenge or minimal personal gain, but new elements, too, like more in-depth character development and a serialized mystery that spans the entire season. The show draws writing talent from all over the animation spectrum, from Animaniacs, The Powerpuff Girls, Johnny Bravo, Batman: The Animated Series, and many more shows, and this creative team deftly walks the line of self-awareness without ever tipping into empty self-parody. The show weaves in very smart references to H.P. Lovecraft and Harlan Ellison (who provides his own voice), Vincent Price, Alien, Twilight, and other Hanna-Barbera series from throughout the last fifty years. You're not going to miss anything if you're not steeped in Cthulhu lore, for instance, but catching the references is fun.

Also fun is trying to place the excellent voice cast, which is deployed as deftly as everything else in the series. In the first episode, they cast Casey Kasem as Shaggy's dad, and it keeps going from there. Frank Welker is back as Fred (as he's been since Day 1) and Scooby, James Hong nearly reprises his role as David Lo-Pan from Big Trouble in Little China, there's a partial Seinfeld supporting cast reunion with Patrick Warburton (Puddy) and John O'Hurley (J. Peterman), recurring parts for Lewis Black, Maurice LaMarche (The Brain), Linda Cardellini (Freaks & Geeks), Vivica A. Fox, Udo Kier (as a murderous parrot), and Gary Cole (Lumberg from Office Space). And the writers give them a ton of memorable quotes, like two of my favorites from one episode:
  • Fred: Quick, whose bones are the most delicious?
and
  • Scooby: Those churros look suspicious.
For all the silliness that goes on between the members of the Mystery, Inc. gang (Fred, for instance, can't choose between his love for Daphne and his love for making complicated traps), there's some real darkness that creeps in, as well. There are meaningful betrayals and disappointments, some of the bad guys are actually kind of brutal, and there are some jaw-dropping moments that I can safely say I never expected to see in an episode of Scooby-Doo. I watched the show with my four-year-old, but she's a unique kid who wants to grow up to marry Darth Vader, so on the whole I'd recommend showing it to slightly older kids (you can check out our handy Nerds of a Feather Guide to Nerducating Your Children for further reference), or just watch it on your own. That's cool, too.

The Math

Objective Quality: 7/10

Bonuses: +1 for the writing; +1 for the voice cast; +1 for naming the weird girl at school "Hot Dog Water."

Penalties: -1 for ringing the romance-between-gang-members bell a little too hard; -1 for Cartoon Network pulling the plug on the series after Season 2.

Nerd Coefficient: 8/10, which means you should should add it to your Netflix list, like now, man.

Friday, September 6, 2013

Watching Low Winter Sun While White

Enough with the white thugs, Hollywood.

I grew up in Bakersfield, California, a place white thugs (“peckerwoods”) actually exist, a by-product of the Okie migration. A sleep-deprived skinny white dude with “suicidal” tattooed on his forehead is a scary thing. There are lily-white neighborhoods in northwest Bakersfield that I have never—and will never—venture into, day or night.

Bakerfield’s white thug has fictional analogues: Justified’s hillbilly mobsters and the  Nazis who’ll cause Walt to buy that M60 on Breaking Bad. And I’m sure that this white thug exists in every part of America. You just don’t see them often in the movies because they are “white trash,” one of the many thoroughly misrepresented and ridiculed groups on film or in print.

But you see a lot of the other white thug in crime fiction and film. He usually has hair thoroughly greased, a weasely goatee, and wearing a leather jacket over a hoodie. He’s usually Irish Catholic, or at least vaguely ethnic. (Though not Italian. They got their own movies.) And he’s usually from Boston. On FX’s new cop drama Low Winter Sun, he lives in Detroit.

Low Winter Sun takes place in Detroit. And the thugs are white.

The Show is essentially a cop story, and a pretty good one so far. (Is anyone surprised that it’s a remake of a British show?) For my purposes here, I’m only interested in the subplot about a group of skinny white kids who are starting up a drug-and-prostitution business.

That in and of itself doesn’t bother me. Except for the fact that I read a lot of crime fiction and watch a lot of crime films. And, nine times out of ten, the characters are mostly white. Like in fiction and film generally. But I’m not writing about legitimate art. I’m writing about crime.

Before we get to far into this, let me state unequivocally that I don’t for an instant disagree with the fact that in our media, African-American men are depicted overwhelmingly in a negative way. But that’s the news, political discourse, and, disturbingly, Twitter feeds. In the world of seems to me that we don’t see a lot of young black male criminals unless it’s a work marketed as “urban.” Or the black thug is simply there to be arrested, usually by a white, sometimes along with his black partner.

For those films and books for a more “general” audience, expect white criminals.

Granted, white people commit most of the crime in this country. While black and Latino men fill our prisons, this is more a cause of racially-targeted policing, prosecuting, and sentencing practice than of who is actually committing crimes. So, if we want an accurate portrayal of a “criminal,” a white guy isn’t that far off.

But here’s the thing about crime fiction: it often causes us sympathize with the criminal. We identify with him or her, we understand why they do what they do. Even if we’re sure or hope we wouldn’t do the same. And when it dovetails with actually existing social issues—especially race and poverty—crime stories can expose aspects of America that rarely merit the establishment media’s coverage.

Crime fiction has the potential to expose middle class white America to realities never experienced. It doesn’t always have to do so—and it doesn’t have to. Sometimes, most times, I want something fun. But, why not teach me something once in a while?

This is why The Wire was such an important show. For five seasons, it portrayed the reality of black inner city neighborhoods, a stark and sustained examination of the power of the drug economy in poor black communities. For many—myself included—this brutality and desolation was shocking.

How many white people would have watched The Wire had it not been a cops-and-drug-dealer show? Had it been a drama, would people be calling it “the best show ever”?

Justified does the same thing: exposes the drug economy of a poor community, only this one is mainly white. Like west Baltimore, Harlan County is a forgotten community. In many ways, places like Harlan receive even less attention than the inner-city, given our media’s urban and bicoastal biases. I would imagine that many people learned about the pill epidemic in white rural America.

Again not every show has to do this. But, sometimes…

Low Winter Sun’s white thugs seem to me to be more common. (I don’t have any statistics to offer, mainly because I didn’t bother looking.) There’s the whole Boston Irish genre of movies: The Departed, The Town, Mystic River, The Boondock Saints, and other I don’t care to write out. (I’m not happy about having written that last title.) Even Veronica Mars—which I’ve only recently begun watching—has the FitzPatrick brothers. There are Irish Catholic thugs in Balboa County? It gets a pass because the whole show is pretty silly. And good.

Hollywood loves the Irish Catholic or “vaguely-ethnic” thug. It gives handsome white actors who can’t play Italian a chance to portray “real” characters, i.e. urban working class whites. Of course, Hollywood doesn’t make movies about the working class, white or otherwise, unless it’s a movie about a union…or a crime film.

Ray Donovan, in addition to not being very interesting, is Hollywood’s Irish Catholic thug fascination at its most egregious. They finally figured out a way to make a story about Boston Irish criminals, without actually having to go to Boston. Set it in LA!

So, the ball is dropped, Low Winter Sun. You had the opportunity to use a crime story to expose the poverty and desperation of post-industrial black inner-city Detroit. Instead, I get vaguely “ethnic” white guys.


I’ll watch the new episode later tonight.

Thursday, September 5, 2013

Thursday Morning Superhero

The best news of the week has to be Saga taking home a Hugo.  Congrats to Brian K. Vaughn and Fiona Staples.   If you haven't checked out their Hugo Award winnings series you owe yourself a favor to pick it up.  A big week for DC with the debut of Forever Evil some new talent is getting a crack at things in Villains Month.


Pick of the Week:
Trillium #2 - Jeff Lemire's next gem of a comic continues as Nika, from the year 3797, struggles to communicate with William on earth in 1921.  As they attempt to figure out why the temple that let Nika pass from the Atabithi colony to earth has sealed itself.  Nika's attempt to protect the Atabithi may have fallen short as she learns upon her return to her own time that the attack is imminent.  I am on pins and needles to see what happens next.  The air of mystery is still thick with this one and Lemire has me hooked.

The Rest:
Marvel Infinity #2 - Jonathan Hickman drops a bomb at the end of issue 2 as things look bleak for Earth.  Thanos and his army seem unstoppable, but with the help of the builders all hope isn't lost.  In an act of desperation, Black Bolt enlists the help of the Illuminati to thwart the Titan's plan.

Forever Evil #1 - The New World Order have arrived on earth as Ultraman and his crew of villains are hell bent on destruction.  Stage one appears to be busting out every criminal out of jail and forming a team that seems unbeatable.  Superman is nowhere to be seen and things look bleak.  While the story is nothing new, the writing worked well and I actually enjoyed this one.  I am on board for issue #2.

Artful Daggers #7 - The best bargain in comics continued this week as the Tricksters are fighting amongst themselves.  Colin disapproves of Marcus' methods and is fearful that the First of Cornwall will be so outraged that, with the help of a corporation, may target the Tricksters.  Did Arden sell out the Tricksters in order to secure stronger footing with Kent United?  Thrilling and stressful issue that is making the wait for new material difficult!

Batman #23.1 aka Joker #1 - This one-shot featuring the Joker for the Forever Evil event was a fine story, but really didn't do anything for me.  I appreciated how the storytelling connected to Joker's youth, but it is ultimately forgettable.  

What I Should Have Read:
X-Men Battle of the Atom #1 - Brian Michael Bendis pens a new event for the X-Men as Beast brings the original five X-men from the past to the current to see the ramifications for its decisions.  All out war with some sentinels breaks out and the issue ends with X-men from the future making an appearance to prevent the current X-men from sending the old X-men back.  Three teams of X-men from different times penned by Mr. Bendis.  Might have to check this one out.