Set a few years after Respawn’s first foray into Star Wars narrative adventures, Jedi: Survivor once again follows Cal Kestis as he explores the galaxy, but this time with new friends. With Greez, Merrin, and Cere each off with personal missions, Cal continues to disrupt the empire every chance he can. This is where the game begins, as Cal gets himself captured and escorted to the local senator for imprisonment. The upgrade in visual fidelity is readily apparent upon booting up the game. The lighting, the textures, and especially the animation have all been improved. Though I suppose that playing Jedi: Fallen Order recently makes it easier to see the difference. Leaving behind the PS4 and Xbox One, this is a next-gen game that takes advantage of the hardware.
Another great improvement in Survivor is the gameplay. Not only is combat upgraded and expanded but so too is the traversal. Getting around Koboh and Jedha is made quicker with mounts, and zipping around with an upgraded ascension cable and air dash is a real treat. Some of the platforming Force Tears were a blast, and I wish there was a bit more challenge in the main game surrounding Cal’s traversal abilities. I’m quite glad that they removed the rather lengthy “slide” sequences from Fallen Order. Those could be rather frustrating, and I didn’t have that experience here. Thankfully Cal doesn't have to relearn all his old abilities.
Some disappointing villain segments aside, the set piece action was exciting, and the game delivered a solid farewell. Most of the exploration takes place on Koboh, though Jedha gives it a run for its money. The other explorable planets are like smaller versions of levels from Fallen Order. Fortunately, Koboh is so large and full of variety, it alleviates any need of having to create multiple planets. Traveling around the two major planets and discovering collectibles (of which there are many) was more fun than I had anticipated.
Objective Assessment: 8/10
Bonus: +1 for BD-1, the cutest droid ever. +1 for being an improvement on nearly everything the first game did.
Penalties: -1 for confusing enemy motivations. -1 for minor technical hiccups throughout the game.
Nerd Coefficient: 8/10
Posted by: Joe DelFranco - Fiction writer and lover of most things video games. On most days you can find him writing at his favorite spot in the little state of Rhode Island.